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83% positive of 272 · Very Positive · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 83% on 2026-11-03 → 83% today (272 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello, everyone! We have now released version 1.324. New Feature: Added setInterpolationMode to the script's GameSession object. When a World Matrix is used for scaling, rendering results from drawMapSet or drawUnitSet are anti-aliased by default; however, s…
Hello, everyone! We have now released version 1.322. New Feature: Added event-bonusshop.js to the official plugins. You can now create bonus shops on maps. Added music-bgmseamlessly.js to the official plugins. This allows BGM to carry over to the next map. Add…
Hello, everyone! We have now released version 1.317. New Feature: Added script methods to set/get values in game.ini. Use them as follows. root.setGameIniValue('ConfirmGameExit', 0); root.getGameIniValue('HardwareAcceleration'); Added changeUnitSetOffset(dx, d…
Hello, everyone! We have now released version 1.316. New Feature: We've modified the system to store voice folder contents from the Material folder in localization.dat. Previously, in games with voice acting, voices were unconditionally stored in data.dts. How…
Hello, everyone! We have now released version 1.312. New Feature: Added root.getMediaManager().getActiveMusicDuration to retrieve the length of the currently playing BGM. Updated the script API reference. When HP is set in "Stat Changes during Fusion", HP now …
Hello, everyone! We have now released version 1.311. New Feature: Added the "Bulk settings from folders" button to "Database/Players/Details/Char Illust". If you create a Nash folder in the charillust folder, for example, and manage the files in it as Nash.png…
This isn't some kind of twisted joke. We honestly intend to change SRPG Studio EX's release date to November 2027. Why the delay, you ask? There are many little reasons, the biggest being the following. "We can't release something we aren't proud of." We hope …
Hello, everyone! In celebration of SRPG Studio's 11th anniversary, this year's 12 new motions have arrived. Check out the lineup below. Berserker (M) Berserker (F) Cataphract (M) Cataphract (F) Goblin Archer Robo Archer Cannoneer (M) Cannoneer (F) Summoner (M)…
Today, SRPG Studio turns 11 years old. This year, 2026, is also the year in which we plan to release SRPG Studio EX, the successor to SRPG Studio. You might be wondering--what exactly is the difference between SRPG Studio and SRPG Studio EX? You can check the …
This year, we plan on releasing SRPG Studio EX. But there's one condition that needs to be met. It can be summarized in the following sentence. "What worked before must continue to work." In other words, not only must existing projects be able to be opened, bu…
Everyone, thank you for always supporting SRPG Studio! We would like to inform everyone that we have started a new project in celebration of 10 years--SRPG Studio EX. While keeping in line with the current SRPG Studio, we hope this will help you to develop not…
Hello, everyone!This year marks the 10th anniversary of SRPG Studio!To celebrate, we' ve created 12 brand-new pixel-art characters for you to enjoy.Just grab the latest update and you can start using them right away! Samurai (M)Samurai (F)Rune Fighter (M)Rune …
Hello, everyone! We have now released version 1.313. From this version onwards, a new feature called WorldMatrix has been added to the Script API. The new worldmatrix-zoom.js automatically zooms in on the target when approaching it. The new worldmatrix-vibrati…
Everyone, thank you so much for continuing to support SRPG Studio! Thanks to each and every one of you, we are able to celebrate this special 10th anniversary today. Reaching 10 years feels like a great accomplishment to us, and it also gave us insight into so…
Happy New Year! SRPG Studio was released on Steam on August 21, 2018, but did you know it was released in Japan on April 10, 2015? That means SRPG Studio marks 10 years coming this April 10. The screenshot here shows all the charchips that have been added thes…