Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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97% positive of 71 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
A desktop companion that grows with you while you work! Complete real-life work sessions to send your hero traveling, collect loot, explore dungeons, and carry accumulated progress into the next timeline.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 97% on 2026-11-01 → 97% today (71 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Shared content (1 download)
Changed: Shared content (1 download)
Changed: Shared content (1 download)
Patch notesMajor Update: Version 0.6 - The Mercenary System Is Here!
Fixed the issue of the new player tutorial getting stuck.
Battle-Related Fixes:Fixed incorrect descriptions for some items. Increased the base damage of the Rogue skill "Aim for Weakness." Changed the mana consumption timing of the Wizard skill "Blizzard" so that mana is now consumed when casting begins. Display-Rela…
Balance Adjustments Reduced the mana cost of several Paladin skills. Increased the damage multiplier of the Paladin skill "Lightning Strike" and fixed an issue where it dealt one fewer hit than intended. Increased the effectiveness of the Paladin skill "Divine…
Fixed an issue where the tutorial could get stuck. Slightly increased the Paladin's STR growth.
Removed achievements that were excessively difficult. Fixed an issue where line breaks made some text in the inventory interface difficult to read. Fixed an issue where the Wizard could still cast Blizzard after channeling even when there was insufficient Mana…
Flowmodoro Mode Is Now Officially Supported!Flowmodoro is a productivity timing method that works a little differently from the traditional Pomodoro Technique.This mode is designed to avoid interrupting your flow state, and is mainly intended for people who di…
Deadline Savior, is officially out now!It's a desktop idle RPG that keeps you company through those tedious hours of work and turns the time you spend focusing into progress on an adventure!The game is currently 10% off for launch.We've also released a Cointin…
Thank you so much for your enthusiastic participation!More than 800 players signed up for this public playtest, and over 50% of them actually launched the game and played it! We also received a great deal of valuable feedback and suggestions from many players,…
Greetings, Heroes!Deadline Savior will officially launch in Steam Early Access on August 31, but before that, we're holding a 10-day Public Playtest!This playtest will feature content very close to the Early Access version, and everyone is welcome to join. Mor…
Greetings, adventurers! It is time for our once-every-two-months devlog again! These past two months have mainly been about preparing for the Early Access version. I thought it would be easy to summarize the updates, but when I looked back, I realized that sev…
Greetings, adventurers!It’s time for our bimonthly devlog update!Over the past two months, we’ve been hard at work preparing for the upcoming Steam Next Fest. This included numerous quality-of-life adjustments and bug fixes. While there are fewer "brand new" f…
Greetings, fellow adventurers! Thank you all for your incredible support.Here’s a breakdown of our development progress from the last two months:Focus & Task RewardsWe heard your calls for "direct rewards for focusing"!We are adding a "Focus Reward Panel" to t…

