Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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79% positive of 1,653 · Mostly Positive · Live from Steam
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Enter a novel digital universe with infinite possibilities. Whether you resonate with people around the world in a casual conversation, playing games and socializing or you riff off each other when creating anything from art to programming complex games, you'll find your place here.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 79% on 2026-11-01 → 79% today (1,653 reviews)
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows / Linux (1 download)
Patch notes2026.11.6.1136 - SRAnipal eye tracking fix when eyes are closed
Changed: Windows / Linux (1 download)
Patch notes2026.11.5.80 - Steam Frame eye tracking improvements & fixes
Changed: Windows / Linux (1 download)
Patch notes2026.11.2.1415 - Brotli security patch, alpha branches, Unity SDK UPM fix
Release builds
Jae's Alpha Branch
ProbablePrime's Alpha Branch
This includes pre-release builds for testing, before they're pushed to public. USE AT YOUR OWN RISK
Hello everyone! I got a smaller build for you with a bunch of tweaks for the Steam Frame support and now also supporting the Babble Frame Runtime for eye tracking in addition to the SteamLink! New Features: - Added support for Babble Frame Runtime (issue #7447…
Hello everyone! I have a new build for you with a bunch of things! First, this build adds initial Steam Frame support with PCVR streaming! The controllers are now recognized and have specific bindings (I do want to iterate on those, but some changes require so…
Hello everyone! I got one extra update for you before I'm off! One of the issues that has been plaguing us for a while has been the crash when switching hand tracking and controllers with Quest. Since this is bug inside of Unity's own native code, this has bee…
Hello everyone! I'll be away travelling soon, so there won't likely be any builds for a bit, but I got a few goodies for you before! FFT now has rolling analysis mode! This lets you use large window sizes for more detail, while keeping low latency - in fact, t…
Hello everyone! I've got another tidbit of StrikePose for you, our new in-house IK - FABRIK chain now supports bone stiffness! This is a new mechanism that allows to prevent weird kinks and bends when solving bones, making them look much nicer. This was implem…
Hello! We've had a ton of updates for the past month, and there's lots of content to go over. So - we made a short video to do just that!And if you are interested in seeing what we did over the past month, we've also uploaded our monthly Recap stream for Augus…
Islands of Resonite ConventionResonite and Metaverse Academia are excited to announce the Islands of Resonite Convention, a community-driven celebration of everything that makes Resonite special! Explore a fantasy island filled with community group booths, eve…
To celebrate the time of terrifying tomfoolery we're going to be running another costume competition! There are four categories to choose from, so here are your options: Spooky/classic Meme Unique GroupHow to enterMake a post on our Discord in the 🎃costume-c…