Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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85% positive of 104 · Very Positive · Live from Steam
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Poly Universe is a survival city-building game in a galaxy where planets are only slightly larger than the colonists who inhabit them.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 85% on 2026-11-01 → 85% today (104 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This new update brings a complete overhaul to interplanetary trade: * You can now redirect trade ships to new planets if you decide they'd be more efficient there. Or if, you know, unexpected situations arise that make a planet need a little more help than usu…
Happy (pre)-Thanksgiving! I've just uploaded v0.9.4.2 to the Experimental branch. It features: * A brand new Galactic Map, which I think is a bit of an improvement over the previous one... * Improvements to Trade - You can now send more than three types of res…
Happy... Tuesday? Sorry, I meant to publish this on Sunday, but life got in the way. =) The 0.9.3.5 update is now live! And it introduces a raft of new research projects which will unlock new upgraded versions of the game's buildings. I've also refactored how …
Good morning folks, and happy Sunday! Before we get started, I want to mention that I also post updates on Twitter! So if you'd like to hear news about the game that way (or if you're interested in the other random prototypes and tutorials that I sometimes thr…
So this was a bit of an oversight, but up until now I'd forgotten that you'd need a way to delete old save files.* This update fixes that. =) * Okay, I didn't actually forget. I just figured hey, making the UI is hard and if people want to delete saves they ca…
Happy Thursday Everyone! Just a small update today, featuring new visual effects for rockets taking off, landing, crashing, and exploding. Plus new sounds for menu interactions and a subtle sound for when characters are speaking. Also a small but important opt…
The grim prospect of shopping for PC components looms over my August like a looming, grim prospect. God I love writing. You might be surprised how demanding indie games can be on a slightly creaky video card, and not always because of ongoing optimisation. Alt…