Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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90% positive of 11,255 · Very Positive · Live from Steam
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Build an industrial empire on a remote island. Mine resources, reshape terrain with excavators, grow food, construct factories, lay train tracks, and trade with the outside world. Research 100+ technologies to advance from basic metal smelting all the way to nuclear power and space flight.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 90% on 2026-11-01 → 90% today (11,255 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
3 items on Steam, newest first.



Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows (1 download)
Changed: Windows (1 download)
Changed: Windows (1 download)
Changed: Windows (1 download)
Patch notesUpdate 4.3 Mixed Materials, Overlays, Radiation Shielded Trains, and Web API
Testing of experimental features, not stable
Legacy v0.8.7d b619 (Update 4.2)
Legacy version v0.8.7c b617
legacy version v0.8.7b b615
Legacy version v0.8.5 b599 save v315
legacy version of v0.8.2c b559 save v287 with recovery save feature
legacy version of v0.8.2c b559 save v287
Legacy Update 3 build v0.7.9a b500
Hi everyone, Captain Marek here. It's been a while since our last diary, but we haven't been idle (unlike some of your trains, as you will see later). We've been busy working on new features and improvements, which I will go over in today's diary. And I am hap…
ImprovementsThe selected game speed now stays highlighted while paused, and the pause button toggles.A save that fails because the drive is full now reports the free space instead of a generic error.Simulation determinismFixed cargo depots and shipyards losing…
Improvements * Transports and mini-zippers now highlight the ports of the entities they connect to (including their suggested product icons). * The in-game hub UI now loads images and files from a CDN, making loading faster. * The in-game downloader now verifi…
Simulation determinism * All simulation math now runs on a pure-integer arithmetic, so results are bit-identical across CPU vendors and machines. * Fixed vehicle path-finding that could finish on different ticks on different machines. * Fixed ship path-finding…
* Added new 3D models for T1/T2 Electrolyzers. * Optimized truck buffer balancing when storages or dumping designations are cut off from trucks, which caused FPS drops at high sim speeds (over 10x faster in those cases). * Fixed incorrect layout of height 4 ra…
New content and improvements * Modular ramps can now go up to height 4, being able to go above train tracks. * Vehicles now approach ramps slightly faster. * Trade dock cargo is now included in the global search. * Increased the number of switchbacks allowed i…
Welcome everyone to today's edition of Captain's diary. I am Captain Marek and today I will be talking about some serious performance improvements we've done over the past few months. Are you ready for 20x faster products rendering?Before that, I have an impor…
COI Hub now supports mod hosting and forums. Update v0.8.4 adds recovery saves, a terrain inspector, and performance improvements. Feel free to read the full details on our blog at https://www.captain-of-industry.com/post/cd-55