Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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A turn-based tactical rogue-like dungeon crawler. Fight the monsters, descend the Dungeon, and recover the Amulet!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello all. So I was just gonna do a quick graphics update with a few new textures, but then I was like, why not radically restructure the game's flow? So that's what I did. In addition to new colored "biomes", levels work somewhat differently than they did. Th…
Hello all. So I was just gonna do a quick graphics update with a few new textures, but then I was like, why not radically restructure the game's flow? So that's what I did. In addition to new colored "biomes", levels work somewhat differently than they did. Th…
Hello all, Hotfix incoming: Added vsync control: some people have been experiencing frame rate issues when in fullscreen mode. Playing around with the vsync settings should set you straight. Fullscreen: now saves between games. No more setting fullscreen every…
Hello all, Hotfix incoming: Added vsync control: some people have been experiencing frame rate issues when in fullscreen mode. Playing around with the vsync settings should set you straight. Fullscreen: now saves between games. No more setting fullscreen every…
Good news, everyone! I am still on track to fulfill the proposed release on September 22, 2017. I have just finished the last of the music. All that is left is bringing the game out of "development mode" and making sure it is as balanced and accessible as poss…
Good news, everyone! I am still on track to fulfill the proposed release on September 22, 2017. I have just finished the last of the music. All that is left is bringing the game out of "development mode" and making sure it is as balanced and accessible as poss…