Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
-You can no longer moonwalk! -Can no longer enter door with chapter card
-Fixed bug where bleeding wouldn't stop visually -Fixed a bug where enemies would breathe after being burned -Dialogue change hinting player -Changed dialogue visually -Fixed enemy hit detection -Fixed not being able to pause after entering a certain door -Notโฆ
-Lowered amount of enemies in the school -Added an extra ink vial somewhere -Added on screen tips -Increased shovel range slightly -Slightly lowered turning speed -Increased table hitbox
-UI scales properly now
-Fire sound now stops playing if more than one is created at the same time -Shovel is now put down if held up during a non-interactable door transition -Removed note that could potentially distract from a puzzle -Can no longer quick turn when auto aim is lockeโฆ
-Dying during a cutscene from bleeding will no longer be possible -Fixed some pathing issues -Fixed bug where sometimes fire sfx may not fade out (unsure though, needs further testing) -Slightly slowed an enemies starting walk speed