Last 7 days · history since Nov 7, 2026
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Just fixed a bug that made some weapons available before completing the quest.
After watching your videos on Discord I realized how OP was the same-weapon tech to fire rate. The main issue was performance and stability so that had to be nerfed. I also hated how invisible the final bosses sometimes were and how unrewarding killing them fe…
I'm reducing threat level 1 difficulty for the following reason: Before 0.2.0, the median time you guys spent beating threat level 1 was 1 hour. And the median time you spent on your first session was also exactly 1 hour. Which is nice, because it means the av…
Fixed bugs relative to time scale: You should no longer end up in situation where the game is frozen. Fixed bugs relative to sounds: You should no longer hear sounds that are muted. Small balancing: You guys seemed to be shredding threat level 2 so I buffed it…
So I've been taking into consideration your feedback and here are the complaints that came back the most: Lack of comprehension, especially around combos "Where's my cursor in all this chaos?" Repetitiveness in early game Lack of weapon unique identity One iss…
Hey guys! So I am delaying the official demo release because the last patch had many problems. So if this version is clean enough (gameplay-wise), it might be the actual demo (minus balance and some polish). This patch mainly tries to address the recurring fru…
Hello guys, I'm back from vacations and I hope you enjoy the end of summer. This is the last major update before the demo! There's basically all the content of the demo, minus polish and balance and bug fixes. This is why I need you! And all you have to do is …