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70% positive of 116 · Mostly Positive · Live from Steam
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Vampire Syndicate: Gangs of MoonFall is a narrative-driven, old-school adult RPG set amidst the vampire-dominated gangs of a cyberpunk city. Immersive first-person mode coupled with overhead turn-based combat. NSFW/18+ content. Made by one person.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 70% on 2026-11-01 → 70% today (116 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi everyone! The monthly update should be up. Like I said in the last news post, I’ve been working on the living factions system that will be working in the background of the game, and much of it is not exactly visible right now, although you will notice a few…
A small patch to fix the following bugs: - Skill tree switching lag smoothed - Dollface party addition trigger bug fixed, I forgot that there was a dialogue choice that changes it, it should now work fine for everyone - Several conditional triggers in the cons…
Hi everyone!Just a small patch to fix some bugs:Attribute bonuses are sometimes not accounted for in overworld contracts, that should be fixed.Corvan rituals do not have dialogue for when you need to complete the next test before moving foward, this has been a…
Hi everyone! The monthly update is here, and this is a big one. Like I said last month, I am focusing on combat and other features that I haven't had time for rather than adding more story content.New Content:Party switching system that can be used in your apa…
Hi everyone!A small content update that adds a romance scene with the legates after completing the library content. This is text-heavy fivesome (FFFF-player) scene for both male and female players. Some may remember parts of it from the original demo. It provi…
Hi everyone!A sequence-breaking bug in Iolanthe's dialogue tree has been fixed. Her conversations should work normally again.
'Mo lore:
Hi everyone! I am happy to report that development is very healthy. Sales since the Early Access release have been brisk and while I cannot say that funding for the entire development period has been secured, financially the project is stable. I have embraced …
Hi everyone!We have closed out the first week of the Early Access launch and I think it has been very successful. I only have two testing desktops, so one of my biggest worries was running into difficult-to-solve technical issues on a wider range of setups. Th…