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41% positive of 12 · Mixed · Live from Steam
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Outpost engineer is a first person factory automation game set on a volcanic island. Build your base, dig into the terrain, use assembly lines to automate production. Explore, study and catalogue.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 41% on 2026-11-01 → 41% today (12 reviews)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Happy new year all. This update brings two new features: Wall-mounted lights The ability to dig a slightly larger area Wall-mounted lights These new lights unlock with the same research as required for the existing street lamps. They might be more suited for i…
The update which was previously available on the experimental latest branch has been added to the default branch as well. You can read the changelogs here: https://store.steampowered.com/news/app/1433470/view/4442219138636338968
0.0.26: added 3 new wood patterns. added an explosive (recipe requires ammo mk2 and iron frame so somewhat later game). experimenting with mycelium growth using voxel raycast scans only, this should prevent mycelium growing passed walls. (Should still be able …
Swapped cable station & pole colors. Green is now input. Fixed an iron block configuration issue. Steel now only requires one iron, but has a much longer crafting time. Gave the range dome a small animation and an info box to make it a little bit more clear. T…
You can no longer speedwalk diagonally (sorry to spoil the fun :) ). Adjusted action bar count colors. Improved craft task background Improved conveyor belt upgrade logic (upgrade to mk2 sloped conveyors etc). inventory icons are now a little smaller, counts a…
0.0.22 (07/05/2021): In this release I have added quite a few new recipes. See below. However, while functional, they still need to be play tested a bit to make sure no weird issues occur... They are still 'beta'. Craft queue cancelling (left click: cancel one…
Note: these changes are available on the 'latest' (experimental) beta branch. To play it, you need to right click the game in steam, choose game properties -> betas -> 'latest' branch. This branch is experimental and not heavily tested yet. you can now use rig…
After working on it for nearly two years, Outpost Engineer is finally out in early access. This release is only the beginning of a long story. The game is perfectly playable as is, there is already a full gameplay loop available including an end goal. What wil…
The early access release is very very close (4 days left), so I'm mostly focusing on play testing and some final code cleanup. But I really can't help myself, I'm still sneaking in some extra goodies. Power poles on walls and ceilings The code changes of last …
This weeks handles some explosive content! The game is less than two weeks away from early access. But that is not the only explosive content. We had a small but very engaging closed beta with the discord community, and one of the suggested features was to add…
Up until now, supplying machines with resources has been done using one type of inserters, in two variants: Tier 1 copper based, and a tier 2 upgrade which requires iron but has double the speed. They work fine, but in some situations you have several belts to…
Welcome to another devlog! This week, I'll talk about the newly added tier2 belts. As discussed in a past devlog there are two main modes of transportation in the game right now. The basic transportation is by conveyor belts. Bulk cargo transportation, suited …
One month away from early access release! The last weeks I have been working hard on a lot of quality of life features (better mouse sensitivity settings, configurable field of view, user interface changes and additions). Also squashed a couple of minor bugs. …
We are now less than two months away before Outpost Engineer releases as early access on Steam. A large part of my time is currently dedicated to polishing the codebase, doing some test play-throughs, and just making sure everything works. However, seeing that…
Most machines in outpost engineer require power in the form of electricity to operate. This post highlights the currently implemented ways to generate electricity. The Combustion generator The first option you unlock to generate electricity is the combustion g…
Outpost Engineer is a crafting and logistics game. As such one fundamental piece of the puzzle is how to get your resources from a to b. In this post I delve into the current modes of transportation. Mind that the game is still in closed alpha, and more option…
Hello All, A progress report. I've been mostly working on integrating some mid game products and resources: Iron Iron ore patches can only be found in the sandstone biome, which is a biome consisting of arches and hills, every island has one. Once unlocked, ir…
Hi This is my first devlog about Outpost Engineer. As such I'd like to introduce myself. About me I am the solo developer of Outpost Engineer. I've been a gamer for a long time. I'm also a software developer. I've dabbled with many smaller projects in the past…