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Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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78% positive of 840 · Mostly Positive · Live from Steam
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Confront various terrains as a lonely mountaineer and endure the countless dangers of climbing! Many tough decisions await you in a risky environment. Make your way up and down the mountain, overcoming insurmountable heights!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 78% on 2026-11-01 → 78% today (840 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
1 item on Steam, newest first.

Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey Mountaineers, first of all, we like to thank all of you for sharing your feedback and the awesome stories of your (successful) climbs! This update adresses the following issues that some of you had while playing the game: Fixed a bug where some players wou…
Dear Mountaineers, Since some players still experience very high GPU Load, we have added a VSync Option with multiple Levels (instead of the existing FPS Cap). If you are having trouble with GPU Load, please try toggling the VSync Option (starting with VSync L…
Dear Mountaineers, Patch 1.3 is finally here. In this patch we have again tried to follow suggestions from the community to further improve Insurmountable. There are now Steam trading cards and rewards like profile backgrounds or emoticons that you can collect…
Greetings mountaineers, some time has passed since our big 1.2 patch, in which we implemented many of your suggestions and wishes. Now we are back with an announcement. Already at the end of this month another patch will be released. Among other things, this "…
Fixed a Bug where the game would cause very high RAM usage for some players on the second Mountain.
Dear Mountaineer, We are happy to see that Patch 1.2 is going down so well with you. Today we want to make a few small changes with our hotfix 1.2.1, which we did not want to leave in the game like this. You can see our changes here: fixed issue where for some…
Greetings fellow tacticians and planners, Today we released Bloodgrounds together with our friends from Exordium Games into Early Access: In this brand new turn-based Strategy RPG, you battle in challenging tactical arena-based fights and bring your troupe of …
A new build-your-own PC gaming bundle featuring 25 puzzle, action, exploration, and adventure games is up for grabs right now. The custom deal includes classics from series such as Broken Sword and Deponia, along with a variety of other Indies, and you'll pay …
Dear Mountaineers, Climbing a mountain is often divided into different stages, just like the development of a video game. We are thrilled to present you with another milestone for Insurmountable today. Starting now, Insurmountable is available in all the well-…
Climb to new heights! Insurmountable - the roguelike mountaineering adventure - just received a massive new update today that completely shakes up the meta-game with a bevy of new side missions, changes, as well as a mysterious new storyline to unravel! This b…
Greetings Mountaineers! We - that is Daedalic Entertainment and ByteRockers Games - are beyond excited to announce that Insurmountable - the roguelike mountain-climbing adventure, is getting a massive 2.0 update that revamps, updates and expands on the base ga…
Happy New Year. I hope you had a good start into the new year. This is our first Dev Blog in 2022, today we focus on the Random Map Generation. Let’s get into it! The random map generation in Insurmountable so far has been that the mountains the player moves o…
Greetings, Mountaineers! Today let’s get into the Christmas spirit together. This special Christmas Blog is less about content, and more a note of thanks with a few beautiful Christmas pictures. Let's dive into this small but very pretty round. This year was j…
Greetings, Mountaineers! Welcome to our DevBlog #12. Last time we looked at the Mission Table, which allows you to decide which task to tackle next. In this week's DevBlog, we'll look at other interesting places in the base and how they help you in your prepar…
Greetings, Mountaineers! Now we are on the 11th DevBlog. Last time we took a look at thebase and showed you the mysterious stranger that will be waiting for you there. In this DevBlog it's time to select the mission. Today we'll take a look at the mission tabl…
Hey everybody. How's it going? Welcome to another DEVBLOG! This time our focus is a new character and the Design of the Hub. So, let's head out and see what we've done! Even a good climber needs a little break between their ascents. Not only to catch their bre…
Dear Mountaineers, Hope you're doing fine and everything's going well in your life. When it comes to us, we are all good and fine. Insurmountable got off to a great start this year. We celebrated the release on Twitch and even mountaineering legend Reinhold Me…
Dear Mountaineers, we're part of the Gamescom and the Indie Arena Booth. Therefore we will be streaming "Insurmountable" on several occasions. We will start our first stream right now. So feel free to join us! Also earlier this week we've released the Communit…
Everything I know about mountain climbing came from a corporate team-building day where management hired a banker who’d scaled Everest to tell us how he left most of his group to die in order to reach the summit. This wasn’t a guilty confession. Apparently the…