Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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62% positive of 82 · Mixed · Live from Steam
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A dwarfish colony sim set in a fantasy world. Inspired by Rimworld and Banished. Dig deep to uncover riches and challenges, recruit dwarves to produce goods, and trade with other settlements (or raid them) to help your colony succeed.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 62% on 2026-11-01 → 62% today (82 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This patch should fix a couple of bugs that were introduced by the last update. One issue was related to blacksmiths attempting to craft bows, which would cause all dwarves to stop moving. Another issue was related to pathfinding and caused dwarves to move mor…
In a couple of days I plan to increase the price of the game slightly -- just a heads-up in case anyone wanted to pick the game up at the current price. Here's the changelog for update 5 (Feb 22, 2019): Zones: Added zones, a way to organize your base as you ex…
I've added a quick fix for a bug that was causing some old saves to not restore correctly (dwarves and animals were not loading). Although this is an early access project, it is my intention to never break save games unless absolutely necessary. If there's eve…
Changelog for the latest update (February 1, 2019): Gameplay: Altars should now be fully functional. To link an altar to a deity, you must tribute a specific set of 3 items. Ancient stone tablets with tribute hints can be found underground. If you have a pries…
Changes in this update: Gameplay: Cows and chickens now use the same taming system as other animals. After an animal trainer has tamed an animal (or after you have purchased an animal from a trader), you can tell it where to go by selecting it and right-clicki…
Wanted to get another quick update out before the weekend. Here's what's changed in the latest patch: Bugfixes: Kitchens/Blacksmiths/Tinkerer workbenches should now keep track of what products you've checked/unchecked when saving/loading. Fixed bug where any d…