Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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89% positive of 99 · Very Positive · Live from Steam
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A space based MMORPG with a focus on ‘dogfighting’ style action and exploration. Features a huge array of ships, imaginative weapons and ship upgrades with more being added all the time. Explore the galaxy, fight other players, form your own organisations, mine asteroids to craft new items, loot rare weapons from alien races, and more...
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 89% on 2026-11-01 → 89% today (99 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Happy new year Changes Escape Pods: Their protective effect (blocking locking etc) will now be disabled for 10 seconds if weapons are fired - to stop them being abused in combat AI Hunters will try and kill you fewer times depending on level (you level divided…
Beta 0.25.2 Changes: Sector transitions now a bit faster + some other subtle adjustments to stop misuse of them as a defence Some crates added that will recharge part of your hyperspace Fixed a thing with non playable race spawns, should now already find some …
Just a few small things, been working on co-op missions, but its not ready yet.. Multiplayer traffic meter - can now press ` to toggle, shows what messages are coming in/out Fixed the issue with not being able to unequip a turret Radii Skin Added New weapon: R…
Refinery Textures fixed New gate from Be > CEn Fixed layout issues on bug report screen Chat moved behind window for bigger hud sizes Fling augmentation now costs energy to use Rock followers faster and quicker fire rate "Spinner" script now adjusts for frame …
Hello all, ive been working hard on allowing players to make their own PvP matches. This is a bit rough round the edges at the moment, but I can expand it later when i see that it works ok... So thats the main part of this update, but i also did another quick …
Beta 0.37.0 Changes: New star system, including a new race (The Abyss), blueprints etc: Zeta Puppis - skin to come later When using a a stealth system: there is now a handy triangle to help know where your ship is pointing Hopefully can no longer be challenged…
Hi All, Its been an interesting and frantic year, during which I have continued to add stuff to starfighter and not get round to posting about it. I will make it my new years resolution to improve in this department - my apologies for lack of communication. I …
Hello all since my last post in january, I have been continuing to work on the game and have been doing lots of updates, but often I just seem to get absorbed in doing it and it never seems to be a good time to do a post, so I am sorry about that. I do, howeve…
Thanks for the continued support, bug reports and feedback and welcome to new players New Ship: The Diomedes just felt like a good thing to start the year off with. You have to be level 150 to use it and it has 6 large weapons. So if you wanted to deploy a wal…
As usual ive been working away hard and not telling anybody about what I'm doing (except on discord). I thought now might be a good time as there's some cool new camera effects meaning some more eye catching screenshots.. if you want to keep up to date, then p…
Sagittarius A and the Devimons New star system ready for those level 100 and above, I won't spoil it all, but has a few cool things to find including the new race: The Devimons (sponsored by lancelot) - a demonic themed race with some interesting and harsh wea…
Hello all, been working hard as always, and have done a few versions without announcing on steam. Im generally doing around 1 a week at the moment. So here is what ive been up to: Epsilon Indi and the Red Mist A new star system and new non playable race have b…
Hi all, main thing here is the new nebula effect. Just trying it out to gauge performance, I might need to optimise it further. So its opt in only at the moment. Still working on the mission overhaul, will take a while, but its getting there... Changes: New ne…
OK, so since my last news post I have been busy working on lots of mainly small things. But I have been working on a missions revamp for a while now that should hopefully add loads more variety - basically im making a mission editor that I can use + some trust…
Thanks for all the continued feedback and ideas! The are invaluable and I hope you are all staying safe and staying at home where appropriate. Tough time for a lot of people and a bit hard to focus on building this game, but on the other hand its nice to get l…
Ive done a few updates, but didn't really get round to shouting about them, so here is a post with notes from the last 4 updates. Mainly just fixes, but a few new augmentations including a laser beam ship turrets, and a repair beam ship turret. Also have been …
AI has had another revamp and they will do things like use corkscrew to dodge incoming weapons (dumbfire and slow turning) and will also use augmentations intelligently like e.g. fire extinguisher if on fire, energy to shield converter if high on energy, but l…
Hi All, I wanted to get this out before the weekend so may have rushed it a bit, let me know of any issues via [email protected] and I will fix asap.... Ives added some new things to the background: Stars and planet, might add some other things later, except…
Hi all, got some new Non playable races in the works, one is 99% done subject to a bit more testing and got another couple of cool ones on the way... Thanks for all the various feedback and bug reports, I have done a few of them, and will keep on at them tomor…
Happy new year to you all and thanks to those who continue to support the game and that have supported so far... If you only play occasionally, make sure you sign in in the next few days for the firework rocket. If you missed the snowball cannon, and/or Mr Fro…