Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 13 · Positive · Live from Steam
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This frantic platform shooter is all about momentum, transformation and sticking to the ceiling. Test your metal with online competition and a complete single player campaign. Launch your fist and swap characters mid fight in this first of its kind platformer!
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (13 reviews)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Now available on Mac OSX - New game mode: Domination - Vote map/mode system - Checkpoints added to single player
- Keep same simulation speed if below 60 FPS (minimum 30 FPS) - Rebalanced single player - Added Steam Cloud support for saving games - Changes for easier gamepad aiming - Various bug fixes
- Disarm now causes you to drop the ball (Jellybot's discharge and Vertigo's EMP Orb) - Added keyboard/mouse controls rebinding - fixed a bug where ability cooldowns on server and client would get de-synced - fixed persistent chat window bug - various other bu…
-Fixed window on wrong screen in fullscreen mode -Fixed windowed mode undraggable on some monitor setups -Rebalanced single player -Fixed no space bug in launch param server name
-added more settings to disable textures and post processing to aid low end GPUs -Vertigo has a smaller clip size -Axle attacks faster -Huck attacks faster, and his grenades launch faster and farther -Further reduce spawn times with less players
- Further reduction of load times, both at startup and between levels - Added time limit to multiplayer games - Re-balance of single player - Added animation feedback to ball possession - Fixed bug where controllers couldn't select map in join screen - Added c…