Last 7 days · history since Nov 7, 2026
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66% positive of 3 · 3 user reviews · Live from Steam
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Explore and build VR worlds using scientific and other data, along with free 3D models. 10k lets you create entirely in-world, using open data sources - from 3D models and images to financial datasets to molecular structures.
Live data from Steam, tracked by SteamPlayerBase.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 66% on 2026-11-03 → 66% today (3 reviews)
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey users! So this new version has some bug fixes and incremental improvements, mostly due to a totally exciting project we're working on with the Innovative Genomics Institute and Lawrence Hall of Science at UC Berkeley to bring you a look into potential CRIS…
A week or so ago, I realized that there were problems importing both Google Poly and neuron data structures from Neuromorpho.org. In Google Poly's case, they had made a slight change to the formatting of their API responses, so 10k would try to import an OBJ i…
I was able to implement some last-minute features that I had been wanting to include in the release: Changing backgrounds You can now select from a handful of different static backgrounds - most of these are from the sample experiences. My goal for launch has …
Oculus controls for selecting buttons are now smoother and more responsive - overall less buggy. I also made some changes to the logic for the application button (the little button at the top of a Vive controller or the B button on Oculus) - I think it's now m…
So I spent some time over the last few days taking a stab at instantly being able to import 3D models, as opposed to the image placeholder while they process on the server, and... it worked! The 3D placeholder might be in a slightly different position than the…
Beta Update: I did some work on content caching and baking assets into the build, resulting in faster load times. Also, there were some issues with browsing the Quandl databases/datasets, which are now fixed! Also, in an update from a couple days ago, I added …
I'm very excited to announce brand new content: an exploration of potential CRISPR treatments for sickle cell disease. This experience is the result of a wonderful collaborative effort between Dynamoid and our UC Berkeley partners - the Innovative Genomics Ins…
I am pleased to announce 10k is now live! After extensive testing, I don't believe there are any show-stopper bugs, but please let me know if you run into anything and I will try to fix it immediately. I'll write up a list of where there might still be issues …
I'm happy to announce that the final feature for this release is in place - a tutorial! It's pretty straightforward, for now. I designed it with one goal really: Introduce users to the core data importing/editing features without overwhelming them with the ful…
Hello everyone. I just want to give you a quick overview of what to expect with the first beta version of 10k. First, here’s our brand new support website. There will be a walkthrough up shortly, and links to report bugs, as well as some other info. Things tha…