Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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94% positive of 85 · Very Positive · Live from Steam
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Born into a punishing environment with no bearings, there is nowhere to go but up.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 94% on 2026-11-01 → 94% today (85 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey everyone, This update addresses the following issues raised by the community: - slow climbing / cannot climb a steep wall unless you hop up - if get caught in the sun, no fast way down - can easily shoot yourself off the sides of a narrow wall due to poor …
The following have been completed! 1) Add warning that progress won't be saved when quitting 2) More checkpoints at the start, since more mistakes will happen Stay tuned for more :)
Hey folks... I know it's been a while, but I wanted to see if anyone can beat the current WR speedrun for Hatch. Yes, there are a few submissions on speedrun.com ! >> You can watch them here
Not many people may know this, but Hatch was originally a much more ambitious project. I had to scope it down to meet my skill level at the time as a developer. Now I finally have gained the XP to tackle the project as I originally envisioned! Lorn's Lure is a…
Hey everyone! Thanks for your support over the past few months - I'm glad a passion project of mine had such a positive reception! I've just launched another game called Hollow Head: Director's Cut. This is a remake of a game jam game I released earlier last s…
Hey everyone, It took a while for Steam to approve the prices, but they are now consistently equivalent to $2.99 USD, translated to all currencies!!! PS I will continue to monitor the controller support article for likes. If you're waiting for controller suppo…
Hey everyone, Please like this post if you are waiting for controller support to buy the game. For transparency, I want to determine if I should continue to implement this feature vs start a new project, since it might be a large effort for little gain. Hope y…
Hey Everyone, I've added a much-requested feature: SAVING! Hatch now saves automatically at checkpoints, and respawns you when starting the game anew and pressing "Enter". You can clear your saves at the start menu by pressing "c". Hopefully this will help eve…
Thanks to everyone who played Hatch, and thanks to those that provided feedback. I'll take everything into account and provide some minor updates - followed by potentially major ones. Below is a list of my planned updates in order of priority. Minor updates: 1…