Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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53% positive of 26 · Mixed · Live from Steam
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A single-player, immersive, story-driven FPS set in a pulpy, erotic sci-fi space opera — inspired by an era when science fiction was bold, messy, and excessive.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 52% on 2026-11-01 → 53% today (26 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Public Release Candidate Build
Update Notes Fixed a bug with doors after finding Helga. Game progress now keeps your furthest reached point, so you can replay earlier scenes without losing your overall progression. Split the sequence involving the final Archon fight and the conversation abo…
Hotfix Fixed an issue in the final map. Synchronized the reload animation between the arm and magazine. Added several new weapon sounds. Added a sound cue when a mission starts. Fixed menu issues that could occur when loading between checkpoints outside the me…
Fixed an issue that prevented using the arrow keys. Fixed the ability to change key bindings from the pause menu. Known Issues Changing key bindings may cause blank images to appear in the alternative control scheme menu. I’m honestly afraid to mess with it ri…
Final Early Access UpdateThis update marks the final Early Access content release. All planned core content is now included in the game: all maps, weapons, enemies, and companions. From this point forward, remaining updates will focus on hotfixes, stability, a…
A little update with the start of Act 2 Some bugs fixed Minor adjustments in the menus.
Reloading is much faster Ammo boxes refill all your ammo in a single interaction. Changes in the map of the first contact with the RoboTroopers Improved AI Bug and glitch fixes Add brand new glitches
Hi! The game is leaving alpha and entering beta.After 4,000 interruptions, becoming a parent, two city moves, three full-time jobs, thinking about quitting, burnouts… and selling just 10 copies in 3 years (which is understandable, of course)…All the content is…
Time really flies—it feels like just yesterday I posted the last update back in August. Since then, I’ve been quietly working away behind the scenes, and today I wanted to share something special with you: a first look at the different types of maps the game w…
Long time no talk; sorry about that. Code I have gone through all of the code to allow for future updates. Yes, a tiny small step for you; but a huge one for me! Art I've worked on some visual improvements, I've replaced the old NPC, bringing in one of much hi…
New enemy This update has been a major milestone in the game and even for future games, with the introduction of robotroopers that has taken considerable work to lay the groundwork for locomotion and A.I. Restructuring of history Another important change has b…