Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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92% positive of 13 · Positive · Live from Steam
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A turn-based slotting in / strategy game with a BIG twist!... Play either Solo, or Versus, against up to 3 CPU *or* Human players. Take turns to place your pieces onto the board, trying to score the maximum points/efficiency score that you can with your current piece.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 92% on 2026-11-01 → 92% today (13 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
A small-ish update! By request! - I've added a new Windowed mode resolution options and movement control! 1) You can now switch between Full Screen and Windowed modes that are smaller than the Windows resolution. You'll now see an extra area in the Settings Me…
*NEW!* - A brand new updated release for all of my TetraLogical fans! - Grab it now! - it's got:- CLOUD SAVES - TetraLogical now saves to the CLOUD also! - ALL progress, plus your current progress / saves states for ALL Puzzle Mode levels... Fire up TetraLogic…
*NEW* build now LIVE, with enhancements and a couple of fixes! FULL list of changes - many thanks to Marco, for most of these suggestions!:- 1) GREAT new feature for PUZZLE MODE! - Now, hovering over a level in Puzzle Mode will show you who (globally!) has the…
Well, I've been steadily beavering away on the latest (admittedly small but useful!) update to the game for the last few days, and I've now got the logic in for user levels deletion / maintenance! There's now a new DELETE LEVEL icon in the EDITOR screen, which…
Hi guys! Apologies that it's been a while since my last update... I've been sorting out a hectic life, and managing to de-clutter it so that I can devote more time to game development (I've also been slowly selling off my 100's of old retro computer systems, a…
ENHANCED HELP IN PUZZLE MODE is now *LIVE*!! In SOLO PUZZLE MODE, The CPU will now attempt to help you with the best pieces, from up to 40 tiles (up to 10 moves) away from a solution! If you reach 7 moves and haven't broken the current puzzle, then you're pret…
HUGE new update to TetraLogical! LOTS of work done, including the following! The biggest by far, is the HOT new "PUZZLE KINGS CHALLENGE" mode! You'll notice a new "PUZZLE KINGS CHALLENGE" button on the left of the screen, and this will be enabled and select-ab…
IN-GAME ACHIEVEMENTS ARE NOW AVAILABLE ...I've added a fancy screen to tot up and show, inside the game, how you're doing with regards to completing the game's many achievements!... :) (EDIT:- Players NO LONGER need to edit any STEAM settings to see these! - t…
ONLINE (STEAM) MULTIPLAYER! Just a quick announcement to say that after a while adding all of the other features and promised (and then some!) modes, we're now tackling adding the promised ONLINE MULTIPLAYER functionality for TetraLogical! It's a *BIG* update …
It will be active from now until just after the new year, so play a game and see what you think! - Just a bit of fun! If you prefer the normal look and feel of TetraLogical, then just tap 'S' to disable or enable the festive atmosphere, any time whilst playing…
The NEW User-Created Levels Submission is NOW included inside TetraLogical! If you fancy creating any levels for submission in TetraLogical's updates, then you can now simply click the new UPLOAD button found in the Level Editor! Once successfully uploaded, yo…
I've now implemented PUZZLE MODE PROGRESS SAVING! ...complete with a message on the level previews to show those levels with games in progress/saved, if TetraLogical finds a save state for the previewed level and difficulty settings! (ie. Puzzle Mode, Hard, Le…
Ultimately, ALL play modes will feature automated progress saving for the current level, mode, and game settings, ...but, I had a few days spare before I take a break with my family, so.... ...I've nearly implemented PUZZLE MODE PROGRESS SAVING! ...complete wi…
More help in PUZZLE MODE!:- We've REALLY optimised the CPU help for the endgame in Puzzle Mode! - The computer will now do it's best to help allocate the best mix of pieces for up to 28 free Tile Slots / SEVEN possible pieces away from the end of a Puzzle comp…
...as I realised that there was a whole bunch of SOLO gaming effort from players going unrewarded, so I've now added:- SOLO NORMAL PLAY LEADERBOARDS! (1000+ of them!) So, we now have 10 Leaderboards, for EACH built-in level (currently 104), for ALL ranking Eff…
Hi guys! I've been trying to track down an issue with the level editor using more memory than it should, and I think I've finally fixed it... :) If you've been creating levels, and possibly had the game crash out on you after a while, I'd be very interested to…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.