Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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84% positive of 26 · Positive · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 84% on 2026-11-03 → 84% today (26 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
With this update, we've managed to squash LSP not functioning properly on Kepler map Acari refusing to spawn after Kepler reached a wave with +110 spawns Buffed tier 1, 2, 3 and 4 weapons to feel better, starting gun should feel extra powerful now Altered char…
After it turns out the Acari love to embed themselves inside boxes and other static objects, we've meticulously tailored the Outpost map to make sure this doesn't happen, if it works then we'll do it for the others so do let us know if you get any more stuck b…
With this update we'd like to say thankyou to all of those who have played ACL and given us valuable feedback and support. It feels very easy to criticise games as they work through early access and pick out their flaws, but we've been pleasantly surprised by …
Following the player test last weekend, this one we bring even more stability and the buildable defender drone Structures now make sounds when hit by Acari Drop pod should now spawn instead of being impossible to find Bunker was moved higher to allow players t…
Just released a development update which allows you to play as the new faction: Voss Warfare, all sidearms are unlocked so you can try out the new shotguns and the Tier 5 Defence Cannon is unlocked as the default weapon. This also includes the new attachments …
With this update comes numerous stability and feature updates: New Acari spawning effects Players can now be revived Turrets now have names and status updates Turrets can now be repaired manually Outpost map has been reworked Maps have been optimized to reduce…
Some of you seem to have noticed by now but for the rest, All Contact Lost can no longer be bought on Steam. Since the game no longer has active servers and contains major bugs that are just too time consuming to fix, we felt it wasn’t right to carry on sellin…
With the Beta release coming up soon, we are conducting a 200 player test to make sure the game is in good condition and the servers can handle an influx of players. So if you; want to play the game with populated servers, or you want to get some of your frien…
Tomorrow from 15:30 BST until 20:30 you can join the developers online as we celebrate the latest update alongside Twitch streamer StanPCgaming. Here's our Discord link if you want to take part: https://discord.gg/V7VBQxr
Fixed exploit for Last Stand Protocol in Valley and Outpost_28 maps, turrets weren’t despawning and created an infinite amount of turrets Fixed Exp crash for clients and added countermeasures to make sure exp is eventually delivered if there’s a connection iss…
Another bug fix is now live, which should tackle popular issues like a crash after a game has ended. This also containts a feature update that adds gates onto the walls, finally making them a viable strategy. Do let us know if you find anymore bugs https://ste…
Here's the latest bug fix that will be brought to the stable branch: Invisible Acari attacking players - fixed Levelling up now has sound effects and will detail any rewards given Healing sfx is no longer played globally to everyone on the map Chat system fixe…
Thanks to the lovely bug hunters of the community we've identified a fair few bugs and so far fixed: Could jump through tutorial windows and into space. Landscape issues on the Valley map. Shadows weren't being casted for anywhere except the ironsights. Player…