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73% positive of 15 · Mostly Positive · Live from Steam
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 73% on 2026-11-03 → 73% today (15 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi! This is a progress update. All improvements mentioned below will be included in the next build update. (Not yet available in the current build) RESEARCH WIP : Variant System. here showing a sample of iterative visual progression Left: Component Resea...
Hi! Updates: Mesh, material, and function improvement to the first test platform: Treadmill, still WIP. A human worker is shown for scale The development of other test platforms has been started. Below are the preview ( Not yet available in-game). Active...
Updates: This is a build update. A development report of Steam Early Access year #2 will be published on 9th May 2020 FACTORY LAYOUT IMG1: Updated environment visual. The previous version can be seen in U#54 IMG2: New factory test-wing. Improved command ...
Hi! Disclaimer: All of the screenshots below are currently not available in the current game version. Several crash reports for the current build have been received; The fix will be included in the next build update, this is a progress update. Sorry for the in…
Hello! This is a very important update regarding the development state I try to be as transparent as possible TL; DR Effective immediately, Mechsprofit development is stopped indefinitely due to financial and time constraints. The game will no longer be availa…
Edit #3 27 Nov 2020 -Due to unforeseen circumstances next update is further delayed between 1-2 weeks. ------------------------------------- Edit #2 20 Nov 2020 -next minor build update is delayed by a week due to technical issues. ----------------------------…
Hi! This update brings various fixes and stability improvements. 1 new feature also makes its debut here. IMG1: Showcasing the body slot support using placeholder mesh Body Slot support A Mecha consists of 5 component types. Locomotion, Body and Head, Right Ar…
Hi! This is another unstable build. Please see the previous update for known issues (mainly despawning mecha and incorrect collision detection). It is being actively worked on. Sorry for the inconvenience. Updates: IMG1: Minor icon visual update. IMG2: T...
Hi! This is a partial update (relatively unstable) and was made as a compromise to not delay a build update. Expect a more polished and complete implementation of interactive attachment configuration in the next update. Added 13 new WIP attachments, pending da…
Hi! IMG1: Showcasing new material and old material from U78 NEW MATERIALS IMG2: Material selections are doubled in this update; from 9 to 18 Added 8 new plastic material with different colors Added scrap metal material RESEARCH TREE
Hi Preview of the new test playlist. Disclaimer: test results are still arbitrary Tests system update - Implemented autoplay for all test - Added test progress, animated result UI, interactive test map visual - Added several new test placeholder - New test sco…
A quick edit Progress made in the past week: Added dedicated meshes for durability test, extended platform control, etc. WIP Next update: 14th August 2020 ------------------------------------------------------------------------- Hi! DURABILITY TEST PLATFORM (W…
Hi! 2 new material : Brick and Styrofoam Updates: Most of the development tasks done in this update are prerequisites for mecha crash test result; intended to be completed in the near future. Another big progress is in the material system. Previously, the valu…
Hi, Updates: Top speed track is now more of a tunnel TEST ROOM (WIP) Track extended into 400m (1312 Feet). Maximal length is arbitrary, can easily be modified once the ideal length has been determined. It is made programmatically, so future improvement c...
Edit 1: The next update is delayed by a week (to 17th July 2020) due to ISP change complications. Thank you for understanding ----------------------------------------------- Hi Putting a mecha prototype up for sale should be rewarding/ momentous. This is the i…
Hi, A quick summary in gif format. Notice the mecha incorrectly slides at the beginning of the movement. WIP NEW Added a default placeholder engine sound to all mecha Implemented footstep sound effect to all human Added a dedicated button to apply a component'…
Hi! GIF1: A new button located on the top left corner. it will revert the components, materials, and attachments to the default state The main focus of this update is general stability improvements. In essence, mecha data representation is continuously improve…
Hi! UPDATES GIF1: Shows the new configuration "background" upon entering a platform. The simple grey background helps in reducing visual noise GIF2: More than just a color change, this includes several other improvements; i.e: Layout, selection visual si...
Hi! Preview of tests, which can be started in-game, albeit will not produce a result yet (has no impact on the market - WIP) Updates: Platform Test Major C++ implementation, additional new test platform now requires less effort to be implemented in-game Improv…
Hi, This is a development report for the last 12 months and where it is going. ROADMAP IMG1: Old Roadmap The current road map is not working as the game is still in version 0.5 after 2 years. One of the many problems with it was that if a particular work item …