Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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38% positive of 145 · Mostly Negative · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Lead a party of runaway mages through the dangerous world of Rund. Discover alchemy. Master magic. Explore the land. Survive the challenges.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 38% on 2026-11-01 → 38% today (145 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey guys – We hope you’re doing all right out there! It’s been a while since we communicated about the game. STAYING OFFLINE FOR A WHILE If you know us from our previous games, you know that we liked to stay closely connected to the community – posting news, o…
Welcome back, friends! This is the third monthly update since the game entered Early Access. Despite the much tougher schedule (we only had 2 weeks to work on this update because of the holidays!), we decided to stick to the monthly update schedule. We feel th…
It’s been a month since the last update. Most days were productive, but some were not – several people got sick or had to take care of their relatives who got sick (for here, it is the season of the first snow, that changes to rain, and then freezes into ice).…
One month ago, Spire of Sorcery entered Early Access. ːalchemic_potionː Not everything went as we hoped for, and it’s been a rather difficult month for the studio (it even reminded us of the release of Gremlins, Inc. back in 2015, when we were so little sleep …
Today’s update adds a new chapter and brings a few nice improvements in the UI. DISMAL MARCHES The southern swamps crawl with poisonous, toxic creatures: creepers, leeches, snarers, drowners, oorls and swamp beasts, as well as swarms of bloodsuckers. How...
Hello, peoples! Having released a big update last Friday, we've spent this week building the plan for the next update – which we aim to release in late April. As usual, it will deliver the next chapter in the story, plus the updated UI and mechanics. Here's wh…
Hello there! We wanted to release this update 4 weeks ago, but two things intervened. ːdamageː First, the war in Europe (we published our statement here). In a purely practical way this means that our team has less time to spend on the production as we are hel…
Hey guys, Just a a quick note to say that we spent the last two weeks working on the story mode for Chapter 3, and will spend the next week finishing it. We expect to release this month's update around March 2. In addition to the story (no spoilers, just some …
It's been a week since the January update has been released. Here's what happened: HOTFIX TO V204 IS OUT We pushed a small hotfix earlier this week, addressing the issue of overlapping music (sometimes in encounters there would be two themes playing at the sam…
Hey guys, just a quick note to say that we're currently working hard on the story mode for Chapter 2, trying to meet the deadline for the January update. Building a weaver maze, and a couple of new features, as well as trying to finish a new room (Master Chamb…
While most of team is on holidays, we don't have much to report in terms of the actual development. We've been writing the stories for Broodmother's Treasure, and looking into whether we really need a Slumber Chamber at the Spire (we think, not) – but that sor…
With the December update out, most of our team is taking a holiday break and some will take an additional week off in January to recharge after an intense end of the year. We hope that you, too, will have a chance to get some “lazy days” at the start of the ye…
Hey guys, just a quick note to say that we're currently testing and translating the December update, and aim to release it in the afternoon of December 22. The focus is exclusively on the story mode, with 3 stories added to Chapter 1, and an update to how we d…
Hello, lovely people of Steam! ːhypnoheartː We hope that this update finds you well. In just 3 weeks, this year will be over. If anyone knows where the difficulty settings are for this simulation, please change them to “Easy” – the world could use some breathi…
We released the first monthly update for Spire of Sorcery a week ago, and it makes us very happy that this update has been well received – thank for all the feedback! As a small team, we keep our focus on the issues that deliver the most impact, and it’s alway…
Today we finished the development of the upcoming update, and started with the two things that need to happen before we release it publicly: testing and balancing. ːweatherː Testing is easy, but often boring: we changed a whole lot of mechanics and added the s…
We’re a couple of weeks away from the November update, and there’s now more visibility into what is likely to make the cut. The November update focuses on mechanics and interface, while the December update will be dedicated to new chapters. THE FOREST CAMP The…
Another week, another update – let’s talk about what we’ve been working on during the last few days. SETTING THE PRIORITIES After the release, we’ve listed all the hot issues and graded them by impact (high, medium, low) as well as split them into “risks” and …
Welcome to the first of the weekly development updates that we’ll be posting throughout the Early Access period. In these updates, we share our current plans for the game as well as preview work in progress. THE GAME IS IN EARLY ACCESS – FINALLY! After some ch…
We just updated the DEMO to version 202.1605. The update adds the Spire (at the end of Chapter 1) as well as brings to DEMO all the changes in UI and mechanics that happened on the main branch of the game in the last month. If you're curious about the game, gi…