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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Another day, another 2 builds deployed. And very soon those of you in the Playtest will find these release notes practically useful! We are now focused just on the localisation and the UI improvements. The first users getting invited to the Playtest will be fr…
A bit of news from our side: we have received the approval from Steam to release the Playtest version – thus except for our own ambitions, nothing holds us from opening the access for the first set of players; we have switched to daily builds for this period, …
As we get closer to opening the Playtest, we upgrade the weekly notes from "patch notes" to "regular updates" to make sure it won't be lost on those who participate in the test. The current status: * We have submitted the Playtest build for the pre-release rev…
We have registered the game for the upcoming Next Fest, and are now on the last stretch of the UI overhaul, following which we'll run a Playtest (to see what we missed, before the public demo). We don't know yet, if the Story mode will make it into the Fest or…
Second week, second set of release notes, can you believe it? We are getting there, my friends! This week we focused on the UI of the Challenge Mode, as this is what we intend to make publicly available in just a few weeks. FEATURES TUTORIAL We added the first…
As we move closer to opening the first Steam Playtest, we decided to post here the release notes for the weekly builds since this is how we'll communicate the changes once the demo is live, anyways. So here's what's new this week – ENCOUNTERS BALANCING Rebalan…
Version 418 is now live for the DEMO of Sister of a Dragon. DETAILED VIEW OF CREATURES & CHARACTERS You can now access the details of the selected opponent – in player party as well as among the opponents – by clicking on the (i) button next to each portrait, …
Version 417 is now live on the DEMO branch: BALANCING ːopponentː "Tito" challenge is rebalanced USER INTERFACE ːmusicː sound effects in the main menu are updated (most of the clicks) LOCALIZATION ːnotebookː texts updated in a number of languages Have fun, and …
The first Playtest of Sister of a Dragon is over. Thanks to everyone who participated, and submitted their feedback: some of the changes and fixes are already integrated, others are in the pipeline for the coming week. The Playtest app is now retired, while th…
Dear friends, The day has come, and we're so happy about it! https://store.steampowered.com/app/3723490/Sister_of_a_Dragon__DEMO/ DEMO 1.0 DEMO 1.0 of Sister of a Dragon is now available on Steam in 10 languages. The game is developed by Charlie Oscar (Gremlin…
v415 is now on Steam. CHANGES when character/creature is hit with a token that doesn't affect their HP (i.e. they are immune), the game no longer plays the animation of that school of tokens; thus now, if you see the school animation, you can be certain that H…
A new build, version 414, is now live. CHANGES German, Japanese, Russian and English texts have been updated Most of Spanish texts are now in, the flag is selectable in the main menu A number of reported typos have been fixed Tutorial windows are better displa…
Thanks to everyone who has joined the playtest, and left feedback. This is very helpful, especially all the in-game reports! We have expanded the size of the playtest group to 500 players as of now. The new build, v413, is now live. If you still see 412 in the…
Welcome to Steam Playtest for Sister of a Dragon, an upcoming game from Charlie Oscar (Gremlins, Inc.) and Nikita Kulaga (Graveyard Keeper) – thanks for stopping by, and giving the game a try! Here's the basics: TIMELINE The Playtest begins on May 22, and will…
We're 24 hours form opening the Playtest, as we aim to finish the last missing piece of the puzzle today. At first, we will onboard players from Japan, USA, and Russia/Ukraine. We will include players from China/HK in a few days, after we integrate the Simplif…
We're done with the tutorial for now, as well as with the updated UI for the token interaction table. The only thing that we need to finish before we open the Playtest, are the localizations into English, Japanese, Russian and Simplified Chinese. Changes up to…
We rolled out 3 more builds in the last 3 days, below is the changelog. We are now focused on the few remaining things that we need to solve before we open the Playtest: (1) the interaction table of the different schools of tokens. We changed it from tooltip t…
The dangers of magic Kaira is a mage, and magic is the most dangerous activity in the world of Rund. In the human lands, mages elicit fear and hate among the commoners. Some are lynched by angry mobs, some are tortured to death in the dungeons of the Inquisiti…
The Free Realm Kaira lives in a world known as “Rund”. However, when people talk about Rund, they usually imply just a part of it – the so-called "Free Realm". The Free Realm is large and diverse; it has old forests and deep lakes, snow-capped mountains, and b…
Kaira? The hero of our story, Kaira, was born in… ...hmm, the fact is – nobody knows where she was born, and who her parents were. Though maybe somebody knows, but they just don't want to tell her? When Kaira asks about her past, her older brother Sainar falls…