Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 16 · Positive · Live from Steam
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A challenging arcade game about dual-wielding and interactive music that will have you going "just one more try!".
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (16 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The version you have installed is shown in the main menu screen. Bugfixes The Stun power-up's duration, when only one avatar is alive, was 0. Set it to something more reasonable... Updated the Stun power-up's sound effects so they work like the rest of the aud…
Hot on the heels of the main update...(You can always see which version of the game you have in the Main Menu.) Bugfixes Fixed a bug in the Advanced Tutorial where the wrong power-up would spawn, preventing tutorial progress. Fixed power-up sprites so they mat…
Folks, you now have a new special ability at your disposal: Invincibility! Quickly press and your avatars will grow bigger, faster, and indestructible for a little while, allowing you to cheerfully bump into all those pesky enemies without a care in the world …
In the video settings, setting flashing to "none" didn't properly disable background flashing. Now it does. :-)
Hi everyone! As some of you know, I invested some time into the Switch port of the game recently. That also was a good opportunity to work on the controller support on the PC version. Since MODSORK revolves so much around its unique control scheme, I've always…
I'm excited to share this update with you. It is mainly about the music and the synchronized visual effects. As always, you can choose to stick to the previous version by selecting it in the beta branch. There are only insignificant balance changes, so the lea…
Folks, just a little longer until the next update. Thank you for your patience! Most systems for the new Campaign Mode are in place, as you can see in the video below: https://youtu.be/JIAG_XQub4M What I'm going to do the next couple of days is create the cont…
Today’s selection marks the 1,000th game I’ve played this year. One sodding thousand. Admittedly it’s a meaningless number but it might give some hope to those of you who are worried that games are going downhill or it’s been a bad year…
Hi all, Before PAX starts tomorrow, I thought I'd share some more info about what Early Access development will look like in the coming months: Types of Updates and Frequency I'm expecting to do regular updates on a more or less monthly schedule. In between th…
This weekend, (August 4th and 5th), there will an Open Alpha where you can give the game a go and at the same time help me find bugs and other issues before the proper Early Access launch. In the end this is happening as a separate time-limited free-to-play ap…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.