Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 3 · 3 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (3 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fix issue where key was being mapped to the wrong button on keyboard. The Swap Spell button was registering as "T" rather than "TAB" as the tutorial stated.
The first milestone on MagiCarnage's roadmap has been released! THE BALANCE Many changes have been made to the game, primarily quality of life improvements and spell balancing. Anyways, without farther ado, here's the change log! A Training mode has been added…
Did some patchwork in the form of debugging & balancing. - Buffed Air Blast's knockback - Nerfed Geomancer over all Damage output - Nerfed Arcane Beam's Damage & Mana Cost - Fixed bug with controls snapping back to the right when stick is let go - Fixed bug wh…
It's been a couple months since the Balance Update, and now I'm happy to announce the new Maps & Hazards update is ready to go live! Change log: Art Overhaul! Many places in the game have updated art, textures and ambient effects. Cavern, Volcano, Factory, Gra…
Finally! It's been 5 years since I started playing with the idea of MagiCarnage, and now after 4 test iterations, plenty of burnouts, and a dozen or so other concepts, it's finally here! Aside from the release, I have 2 other announcements to make. ROAD MAP
Check out the store page to see the new gameplay trailer for MagiCarnage! Early Access to be released September 16th - 2022! If you'd like to support me with development, ask your friends to Wishlist!