Last 7 days
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
-Improved world map camera follow. While stationary, you can drag the map or use WASD to look around. The camera resumes following your character when travel continues. -Fixed camera follow preferences not being saved and restored correctly. -Fixed assignments…
本次更新新增主动退仕功能,并修复研习授卡、物品分类、旅行通知及攻城战中的多项问题。 - 新增主动退仕:可在本国国君处选择“退出势力”。辞官后,国君好感降低5点,功勋保留一半。 - 调整再次出仕定阶:重新加入国家时,按对应路线保留的功勋确定阶位,最高四阶;修复部分情况下功勋重复扣减的问题。 - 修复退仕后的任务残留:离开国家后,相关旧差事、主命和任务角标会正确清理。 - 修复门客与属下研习授卡:技能提升后,可正常获得对应卡牌;同时补齐部分旧存档中遗漏的卡牌,保留原有配装。 - 调整珍宝分类:将9件可装备的非书籍物品归…
This update adds affection indicators to resident lists and improves household assignments, task lists, and combat presentation. New & Improved - Resident affection indicators: Resident lists now show affection toward you with hearts. Horizontal scrolling lets…
New Features & ImprovementsExpanded character relationship displays to include spouses, parents, children, siblings, grandparents, grandchildren, sworn brothers, and clan members.Added “Scout Military Intelligence” and “Commission Intelligence” to the City Gov…
Long-battle adjustments: Healing, self-healing, lifesteal, and newly gained shields retain 75%/50%/25%/1%/0% effectiveness after 1/2/3/4/5 minutes of combat, reducing prolonged stalemates.Clan fixes: Fixed clan membership and rank scores being lost when member…
New Features & AdjustmentsAdded first-time tutorials for 12 skill minigames. Timers pause during tutorials.Reduced each Agility minigame round from 30 to 20 seconds.Increased starting shared warehouse capacity from 60 to 180. Each warehouse technology level st…