Last 7 days · history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Station 12 just got a lot more crowded. The Large Lobby Update brings up to 12 players to Station 12 (cheeky), with the option to put two player-controlled Monsters on the hunt. Alongside the bigger lobbies, this update brings new face-color options, a new cre…
A small update focused on smoother transitions - Fixed floating crew faces and equipment being left behind when players transform into the monster Fixed a brief screen flash that could show crew portraits after deployment Removed some pesky sound effects Added…
PLAYTEST GOING LIVE. Grab your friends—the Station 12 playtest runs Monday, October 12 through Thursday, October 15! Jump into 4–6 player multiplayer horror. Work together as crew to collect keycards and escape, or become the monster and hunt your friends. Gam…
Hi guys, more updates :) Crew and Monster TrainingThe tutorial now uses Command, Armory, Storage 1 and connecting corridors from the actual station. Honestly makes for a cleaner tutorial if you choose to play it. A Cleaner HUD and Main MenuRefreshed equipment …
Thanks to everyone who played last week and shared more feedback! This update brings smoother monster grabs, clearer objectives, better onboarding, and plenty of crew improvements. Monster Grabs & Combat Improved moving-target validation and preserved movement…