Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live data from Steam, tracked by SteamPlayerBase.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
## - 2026-11-04 ### Fixed - Incorrect felony spawn rate - Vehicles choosing inactive checkpoints when active checkpoints are available - Misplaced close button on the infrastructure overlay panel
## - 2026-11-03 ### Added - Close button for exiting infrastructure placement mode - Floating fund reward notifications after successful checkpoint processing - Vehicle route issue indicators that appear when a destination is unreachable and clear when a routeโฆ
### Changed - Vehicles no longer overlap when stopping at a checkpoint - Improved the selection visual effect to use an object outline - Workers now remain at their on-duty positions while waiting for replacement staff from the next shift, with an on-screen waโฆ
### Added - Canine Academy building for training staff as Canine Officers, with training slots and specialization capacity that increase with academy level - Academy overview and staff training menus with assignment, cancellation, success chance, and training โฆ
## - 2026-10-09 ### Fixed - Secondary checkpoint blocks vehicles when used as the only passthrough checkpoint - Secondary checkpoint staff cannot reach their on-duty position - Fence tiles cannot be removed - Continue button is not updated after target save isโฆ
Fixed an issue where newly hired staff members could become stuck upon reaching the Management Building. This small patch ensures hired staff can now enter and navigate the Management Building correctly.