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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This week, we're releasing Playtest Update v0.2.1 for Checkpoint 19, focusing on improving traffic behavior, staff shift transitions, and the overall clarity of the game interface.Following the introduction of the Canine Academy in our previous update, we're c…
This week, we're preparing to release Playtest Update v0.2.0 for Checkpoint 19, bringing new gameplay features, improvements to pedestrian processing, and several fixes based on feedback from our Playtest community.One of the highlights of this update is the i…
We previously announced that the first Checkpoint 19 Playtest would become available on September 26th. Unfortunately, we weren't able to open access on the announced date.The Playtest build has been submitted to Steam and is currently awaiting approval before…
Pedestrian Processing & Staff Management UpdateDevelopment on Checkpoint 19 continues with improvements to pedestrian border processing and staff management.Unified Pedestrian CheckpointThe previous Pedestrian Checkpoint and Kiss & Go building have now been me…
Pedestrian Infrastructure & Movement UpdateDevelopment on Checkpoint 19 continues with major improvements to pedestrian transportation, movement systems, and checkpoint infrastructure.Pedestrians Arrive Through Vehicle TransportPedestrians are now transported …
This week, development on Checkpoint 19 has focused on making border operations smarter, more reliable, and easier to manage.Thanks to feedback from our Playtest community, we've addressed several issues affecting vehicle routing, pedestrian pickups, and const…
This week marks an important step forward for Checkpoint 19, as we're starting to turn feedback from our first Playtest participants into meaningful improvements to the game.Alongside fixing issues and refining existing features, we've also introduced an entir…
We're making an important change to how players will receive access to the Checkpoint 19 Beta.The purpose of this Beta has always been to gather feedback that can help us improve the game. While many players have requested access through Steam, only a small pe…
The wait is finally over.After a short delay while we waited for the build approval process to be completed, the first Checkpoint 19 Beta is now live and access requests are officially open!This is an important milestone for Checkpoint 19. For the first time, …
The gates are almost open! We're excited to announce that the first public Playtest of Checkpoint 19 will become available on September 26.This is an early version of the game, and we're inviting you to help us test the foundations of Checkpoint 19 and shape i…
This week’s development on Checkpoint 19 focused on giving players more control over their experience while continuing to shape how the game progresses and becomes more challenging over time.Settings Menu ImplementedThe basic functionality of the Settings Menu…
This week’s development on Checkpoint 19 focused on improving player interaction, game flow, and giving players more control over their experience.From managing multiple infrastructure elements at once to improving save management and introducing the first gam…
Not every development update brings new buildings or gameplay systems. Sometimes, the most important work happens under the hood.This week has been focused on bug fixing, optimization, and improving the overall stability of Checkpoint 19 as development moves c…
Development on Checkpoint 19 continues this week with improvements to the mission interface, a bigger role for reputation, and the first adjustments focused on balancing the overall gameplay experience.Improved Mission InterfaceThe Mission UI has received anot…
This week’s development on Checkpoint 19 has been focused on improving how new players are introduced to the game.First-Time Player ExperienceA new First-Time User Experience (FTUE) is now being implemented to guide players through the fundamentals of managing…
Development on Checkpoint 19 continues with a major expansion of the Management Building, introducing new interfaces that make it easier to monitor, plan, and develop your checkpoint.Buildings OverviewA new Buildings Overview has been added to the Management B…
Development on Checkpoint 19 continues with new management tools designed to give players a clearer view of their checkpoint operations, alongside improvements that make staff management faster and easier.New Management Overview PanelA new Management Overview …
Development on Checkpoint 19 continues with new additions to checkpoint management systems and improvements to the game's economy mechanics.Management Building Level 2Work has begun on expanding the management side of the checkpoint with the addition of Manage…
Development on Checkpoint 19 continues with improvements focused on player feedback, immersion, and gameplay stability.In-Game Notifications AddedA new in-game notification system has been implemented to provide clearer feedback during gameplay.Players will no…
Development on Checkpoint 19 continues with new gameplay mechanics for pedestrian processing and further improvements to the mission system.Felons Among PedestriansBorder inspections have become even more challenging as felons can now appear among pedestrians.…