Last 7 days · history since Nov 7, 2026
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
-Updated the game engine from Unity 6.0 LTS to Unity 6.3 LTS. This newer version includes many additional bug fixes and stability improvements. -Improved the underwater view distance limit option (you can access it under Options/Water/View Distance). It's not …
-Hid the underwater view distance and opacity sliders, as they were causing unexpected behavior. --> I will rework these options and upload a revised version in the upcoming release. --> I will also combine them into a single unified slider, so the water opaci…
-Decreased the default underwater maximum view distance -Added a slider to manage underwater view distance in the Options Menu (Options/Water tab) -Added a slider to manage water opacity in the Options Menu (Options/Water tab) -Added the bones of a giant (and …
-Improved the audio effect of the corpse retrieval button -Prevented the corpse retrieval emergency button from being pressed if there are no corpses or if the corpses has already been moved to the shelter -Prevented audio from playing when trying to loot a co…
-Added a corpse retrieval system that allows you to recover items lost after death. -Added a button in the Options Menu under “Emergency Tools” to move all active corpses to your shelter, in case they are inaccessible or you simply don't want to travel back to…
-Fixed the newly discovered area popups and skill gains that were not appearing correctly -Fixed the previously discovered area popups not always appearing correctly -Prevented AmberHelm fish from starting a charge when they can't see the player -Prevented Amb…