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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
v0.11.0 is up on the playtest! First thing, the version number starts with a 0 now. Nothing went backwards, the 0 just means the game is still being made, and 1.0 will be the full release. I've been noticing this is the standard practice in the gaming industry…
How the achievements work These achievements will need to be earned again once the full game is released, but that in a way gives you an advantage in preparing for it.I say this because there are some special and more challenging achievements that you only get…
Ello!Another big update. A lot has changed since my last one, mostly the menu, the weapons and armour, and a bunch of fixes from me playtesting and noting things down that I felt needed addressing.Quick heads up, none of this is in the current playtest (v2.4.0…
Hey everyone! Another big one. A lot has changed since my last update, and a fair bit of it is just the world looking and feeling a lot better.Quick heads up, none of this is in the current playtest (v2.4.0) yet. It's all still being developed and tested, so l…
Hey everyone! This is a big one. I've been bouncing between a bunch of different things since my last update, so here's all of it in one go, including the stuff I started and then changed my mind on.Quick heads up, none of this is in the current playtest (v2.4…
Hey everyone! Here's what's changed since my last update, so here's a quick look at some of it.Quick heads up, none of this is in the current playtest (v2.4.0) yet. It's still being developed and tested, so a lot of it could change.The Goblin King and the Gobl…
Hey everyone! I've been posting devlogs over on my Discord for a while now, so here's a quick catch-up on all of it in one place.Quick heads up, none of this is in the current playtest (v2.4.0) yet. It's all still being built and tested, so a lot of it could c…