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Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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83% positive of 2,348 · Very Positive · Live from Steam
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Design, build and manage a giant shopping center. Open shops, supermarkets, restaurants, movie theaters, bowling alleys and more. Hire and manage the best staff for the job and milk your customers for all they're worth!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 83% on 2026-11-01 → 83% today (2,348 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
1 item on Steam, newest first.

Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
After shelving a bunch of prototypes and one quite advanced project over the past few years, we're working on a new game that shows promise but is not yet ready for an announcement, let alone a steam page...So after not releasing anything for a long time I dec…
So I was planning this update mainly to fix some long standing bugs and issues, but I thought I might as well implement the mechanics for Hotels too! Also, you can now choose to use High Resolution Textures (twice the standard resolution). Hope you enjoy them!…
Here is a post-release update with extended modding limits, a much needed independent handling of floor tiles build orders, improvements to ultrawide mode and a bunch of bug fixes. Scroll down for a Workshop showcase to make good use of the new modding limits!…
Patch Notes 0.32.0 Added: Standard mode now offers 3 difficulty settings: Normal, Challenge and Expert. Added: You can now filter products by categories on the Assign Product tool. Changed: Balanced price and demand for some products, mainly to make specialty …
Patch Notes 0.31.0 Changed: Rewrote the customer algorithm to have a more accurate estimation of distances and travel time. This change puts a much greater emphasis on the efficiency of your mall's layout. Added: Marketing campaigns can now target a specific p…
This update might be a bit underwhelming if you are playing the game in English, but it is a necessary step towards full release and it made sense to implement it early rather than having to resolve the implied technical issues (and there were a few) at the la…
The original soundtrack for Another Brick in The Mall by David Gonzalez is now available on Steam! https://store.steampowered.com/app/1379440/Another_Brick_in_The_Mall_Soundtrack/ A great opportunity to enjoy the soundtrack outside the game and support an amaz…
First things first: a huge THANK YOU to all our early adopters, especially if you submitted feedback, suggestions and bug reports, your support and help have been invaluable and we couldn't have made it without you! Another big shootout to the modders: Head ov…
The time has finally come: Another Brick in The Mall version 1.0 will release on Thursday, April 30th! Although our focus will shift towards a new project after release, this won't be the last update to Another Brick in The Mall, so your suggestions, big and s…
Today's Deal: Save 50% on Another Brick in The Mall !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Sunday at 10AM Pacific Time