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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello merchants, Update 0.5.5 is live! Your Guild House can now school settlers in Strength, Dexterity or Intelligence, the Cheese Dairy can now be built on the Meadow, and windows and menus open faster. On top of that, cheaper Guild House upgrades, a tougher …
Hello merchants, the playtest update 0.5.4 is live! Both churches now let you comfort grieving settlers, the Noble Courser joins the Crowns Market, and bandit fights are now an even match when both sides are equally strong. On top of that, new maintenance upgr…
Hello merchants, thank you for jumping in and for all the reports from the last few days! Update 0.5.3 is live. You can now pick your merchant's face yourself, NPC offers are easier to spot in the Warehouse and the Trading Overview, and a round of fixes takes …
New Features Mix qualities in production: Production buildings can now process input goods of different quality tiers together. The output is always the lowest tier used, guaranteed and without any risk of downgrading. The option lives in the quality filter, a…
New Settings and controls New "Keyboard" tab in the settings: change the keys for camera movement, rotation and tilt, entering and leaving settlements, photo mode, the log window and the pause menu. New option "Disable controller input" for when another device…
Update 0.5.0 introduces the new planning mode: after each payroll you can stop time and prepare the next production cycle at your own pace. Your Nightwatch can now collect debts for the Moneylender, a production cycle now takes half as long, and settlers ask f…