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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey VR strategy fans, I wanted to update everyone on what is currently going on. The main reason there has been bad communications outwards is because we had so much going on! We recently changed the name of the game, which you might have noticed. The new name…
Hey VR strategy fans, I wanted to update everyone on what is currently going on. The main reason there has been bad communications outwards is because we had so much going on! We recently changed the name of the game, which you might have noticed. The new name…
Hello everybody! As earlier announced, we will from now on be building the game to a much greater purpose than before. Because of this, we will be trying to do weekly sprints, where we implement new functionality each week and test it. The old version is gone,…
Hello again! So, long time no write, again, this is truly badly done by us and I on behalf of me and the rest of the team apologize for this. It really should be handled better. The last time you guys heard from us we said we would have released the game by no…
Hello again! So, long time no write, again, this is truly badly done by us and I on behalf of me and the rest of the team apologize for this. It really should be handled better. The last time you guys heard from us we said we would have released the game by no…
Patch 0.1.1 Features Options lever now working! Options for Anti-Aliasing added. Increasing this will lead to pretty much the same effects as SSAA (supersampling), until we can implement options for it. Reducing it to medium or low will increase performance at…
Hello everybody! As earlier announced, we will from now on be building the game to a much greater purpose than before. Because of this, we will be trying to do weekly sprints, where we implement new functionality each week and test it. The old version is gone,…
Daniel just finished the model and is currently working on animations for our new unit: The Steam Mech. http://imgur.com/gallery/NhPJh The unit will be expensive to research and produce, but will act as the juggernaught of the battlefield. With high armor and …
Daniel just finished the model and is currently working on animations for our new unit: The Steam Mech. http://imgur.com/gallery/NhPJh The unit will be expensive to research and produce, but will act as the juggernaught of the battlefield. With high armor and …