Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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66% positive of 3 · 3 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 66% on 2026-11-01 → 66% today (3 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Steam Workshop is open. There's a level editor in the game now, and levels you make can be published straight to the Workshop — with a picture of their map. Anything you subscribe to turns up alongside your own, ready to play.You have to beat a level before yo…
Room to WorkThis one is about the screen: making space where you need it and putting things where you can find them. Three views. Map and editor side by side as before, or press MAP to give the whole window to the snake, or FULL to give it to your program. But…
Frames, Fixes and Fewer Edges More of your feedback turned into features. Frames. Select a few blocks, press Ctrl + G, give the frame a name. Drag the frame and everything in it comes along. Press \ on it to fold it into one small box and tidy up the canvas; \…
You Asked, We ListenedA round of fixes straight from your reviews and messages. No more auto-advance. Finish a level, and you get a choice: Next Level, or Stay. Plus > buttons at the top of the map (and the \ keys) to move along the track without going back to…
Undo Is HereEveryone makes mistakes. Well - everyone except the snake. The snake only does exactly what you told it to. That's kind of the problem. But now your mistakes are not a problem either: Ctrl + Z undoes your last edit on the canvas. Ctrl + Y brings it…
Save Your Work, Your WayCanvas saves. Save the whole canvas under a name and load it back later - per level - so you can try different versions of a solution without losing the one that works. Leaving a level with unsaved changes now asks you first. Two new mu…