Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Many little quality of life changes -Can now skip cutscenes and such -Can select unit then select enemy to attack, removing the need to click a move tile first in many situations -And more :) Balance changes (will need to start a new file to see them on alliesโฆ
-Fixed music looping -Mouse movement during sideview exploration segments changed to holding left click -Can now press "R" to toggle all enemy range display -Adjusted menu display in exploration segments -Spells now use different colour target tiles, selected โฆ
Fixed a crash that could occur when clicking a spawn tile (chapter 3 onward) that had no unit on it.
Fixed a bug where getting to exactly 100 experience while combat animations were turned off would reset experience to 0 but not grant a level up.
Fixed bug I encountered when capturing an unowned camp.