Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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84% positive of 114 · Very Positive · Live from Steam
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Dark Souls-inspired Room-Scale Virtual Reality RPG where you hold the power of magic in your hands. Learn arcane gestures to cast powerful spells. Battle fearsome foes who give no quarter, and find your way through a weird, magical landscape in over 15 hours of dedicated VR gameplay.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 84% on 2026-11-01 → 84% today (114 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Yep, things have progressed nice and fast, and I'm glad to say that Patch 0.6.0 will almost certainly be coming next week - probably around Feb 1st or Feb 2nd. Major new things in this patch: "Memory Palace" rituals to allow you to recollect everything you've …
Yep, things have progressed nice and fast, and I'm glad to say that Patch 0.6.0 will almost certainly be coming next week - probably around Feb 1st or Feb 2nd. Major new things in this patch: "Memory Palace" rituals to allow you to recollect everything you've …
Left-Hand Path (LHP) was lovingly crafted by one man - Hugh Hancock. He died unexpectedly in February 2018. As his life partner, I have taken ownership of the game with the help of Steam support. I’m leaving LHP on Steam because I believe that’s what Hugh woul…
If you're a front-facing player on Oculus, and you'd like smooth turning in Left-Hand Path, I've just added that in an experimental build. To try it out, right-click on Left-Hand Path in your Steam Library, go to "Properties", and then go to "Betas". In there,…
If you're a front-facing player on Oculus, and you'd like smooth turning in Left-Hand Path, I've just added that in an experimental build. To try it out, right-click on Left-Hand Path in your Steam Library, go to "Properties", and then go to "Betas". In there,…
Wow, it's finally here. After a year and a half of development in Early Access, I'm proud to announce that Left-Hand Path has left Early Access and is now fully released in 1.0.0. It's also got a whole pile of new features and polish! If you've come from anoth…
Wow, it's finally here. After a year and a half of development in Early Access, I'm proud to announce that Left-Hand Path has left Early Access and is now fully released in 1.0.0. It's also got a whole pile of new features and polish! If you've come from anoth…
To mark the full release of Left-Hand Path on Friday, I'll be doing an Ask Me Anything (and I'll answer most things :) ) interview on Reddit's /r/games. I won't just be answering questions about Left-Hand Path, but also questions about VR, Machinima, my 20 yea…
To mark the full release of Left-Hand Path on Friday, I'll be doing an Ask Me Anything (and I'll answer most things :) ) interview on Reddit's /r/games. I won't just be answering questions about Left-Hand Path, but also questions about VR, Machinima, my 20 yea…
After a year and a half of development in Early Access, I'm proud to announce that Left-Hand Path is coming to its 1.0 release out of Early Access on November 10 2017 - with a whole pile of improvements and new features! (If you're seeing this from another sit…
After a year and a half of development in Early Access, I'm proud to announce that Left-Hand Path is coming to its 1.0 release out of Early Access on November 10 2017 - with a whole pile of improvements and new features! (If you're seeing this from another sit…
I'm very pleased to announce the official release of Left-Hand Path's final two areas, Samael and Xanadu. They're part of the 0.7.0 release which is now live! (If you're seeing this from a VR news site and you're not aware of Left-Hand Path: it's a Dark Souls …
I'm very pleased to announce the official release of Left-Hand Path's final two areas, Samael and Xanadu. They're part of the 0.7.0 release which is now live! (If you're seeing this from a VR news site and you're not aware of Left-Hand Path: it's a Dark Souls …
Yes, I have just set Patch 0.7.0, which contains around 5 hr of new content for Left-Hand Path, live on Steam. This is a "Soft Launch", meaning that I won't be publicising it outside this page for a bit, as I'd like to hear from you that everything's OK first!…
Yes, I have just set Patch 0.7.0, which contains around 5 hr of new content for Left-Hand Path, live on Steam. This is a "Soft Launch", meaning that I won't be publicising it outside this page for a bit, as I'd like to hear from you that everything's OK first!…
Left-Hand Path 0.6.0 Soft Launch I've just released Left-Hand Path 0.6.0 to Steam! This is a Quality-Of-Life release, so no new areas, but new and improved features. If you've not heard of Left-Hand Path: it's a difficult, Dark Souls inspired VR horror/RPG. Yo…
Left-Hand Path 0.6.0 Soft Launch I've just released Left-Hand Path 0.6.0 to Steam! This is a Quality-Of-Life release, so no new areas, but new and improved features. If you've not heard of Left-Hand Path: it's a difficult, Dark Souls inspired VR horror/RPG. Yo…
I've just released Left-Hand Path 0.6.0 to Steam! This is a "Soft Launch" - meaning that I'm releasing it and giving it a few days before I do the big song-and-dance, announce on Reddit, call press, etc. The reason for that is there are several semi-experiment…
I've just released Left-Hand Path 0.6.0 to Steam! This is a "Soft Launch" - meaning that I'm releasing it and giving it a few days before I do the big song-and-dance, announce on Reddit, call press, etc. The reason for that is there are several semi-experiment…
I've just released the Gamichicoth update to Left-Hand Path, my Dark Souls-inspired horror RPG for the HTC Vive (only), where you cast powerful spells by drawing glyphs with your hands. The Gamichicoth update adds around 5 hours of gameplay. Yes, you did read …