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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Build V0.1.580 Published 10:28AM 09-11-2026 Gameplay and presentation Added protection against camera clipping through walls while listening to parchment narration. Added additional audio variants for โYouโve Come Far.โ Refined the opening sequence. Adjusted tโฆ
Build V0.1.578 Published 3:56PM 09-08-2026 Combat and enemies Fixed melee attacks sometimes missing valid targets. Improved enemy detection and turning behavior. Adjusted enemy spawn delays, with shorter delays at higher levels. Sped up the slowest enemy deathโฆ
Published 09:00 08-27-2026 Combat and balanceSkill cooldowns can now scale dynamically based on the character stats relevant to each skill.Increased the difficulty of lower-level enemies to provide a more balanced early-game experience.Improved enemy resistancโฆ
Release Date: August 16, 2026 World Graph Fixed broken world graph Visualization Added visual representation of consumable assigned to quick slot
Release Date: August 15, 2026 STEALTH: Rebalanced the Stealth mechanic to make entering stealth more achievable at lower levels. Increased the chance of maintaining stealth, targeting roughly 60% reliability for an average level-one character and approaching 9โฆ
Release Date: August 12, 2026 Lighting: Rebaked lighting Biome Adjustment: Addressed a transition issue from one biome to the next