Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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53% positive of 47 · Mixed · Live from Steam
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Idle RPG with 125+ powers, deep equipment forging, sidekick roster, dungeons, constellations, prestige resets, and offline progress. No energy timers. No pay-to-win. Just depth.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 53% on 2026-11-01 → 53% today (47 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The last patch misdirected labyrinth graphics to the wrong png's. This patch just reverts the maze images back to the correct hedge maze tile set.
This patch addresses several gaps in localization.
Addressed overflow bug potential in Labyrinth & Spire. Addressed potential Spire mode hang sources and added a hard Spire run abort in the settings menu until we are certain the freeze is fully mitigated. Added safeguards against constellations getting stuck a…
General / UI "?" Help drawers — every major card in the game now has a help button that opens a contextual explanation drawer; gold-glowing until first clicked PortalTooltip improvements — follow-cursor mode, auto-repositions near screen edges so tooltips neve…
Idle Regenerator - Patch Notes (July 12–14, 2026) New Powers Added various powers to serve underrepresented builds. Added DoT Specialist powers - 4 new passive powers (IDs 128–131) that amplify damage-over-time effects. Added Elemental Synergy powers (IDs 140–…
Patch Notes — July 9–11, 2026 Raid Fixed the boss HP bar showing "NaN%" in the Social Hub raid tab. This was caused by extremely large boss HP values (high tier) being stored in a format the client couldn't parse back correctly. Fixed the top contributor on th…