Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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95% positive of 20 · Positive · Live from Steam
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Your tower lives on your desktop, always on top of whatever you're doing. An incremental-idle survivor of endless waves: it shoots on its own, you drive the progression. Collect, climb the difficulty and beat your record. Free.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 94% on 2026-11-01 → 95% today (20 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows, Linux (2 downloads)
Changes Frenzy (legendary module) reworked. It used to give attack speed based on your missing health, so with a big shield it almost never kicked in. Now, whenever your tower takes damage (shield hits count too), its attack speed is multiplied for 10 seconds,…
Changes Lab: Max Recovery and Shield Reserve are now one research. They both raised your max shield, so they've been merged into Max Recovery: 30 levels, each one adds +15% of your max health to your max shield (up to +450%). Your levels in both are added toge…
Changes Upgrades window: during a run, Damage, Health, Regen and Absolute Defense now show your tower's real values, including Vengeance, Bastion and other bonuses, the same as the stats at the bottom left. They update live while the window is open. Fixes Vamp…
Changes Vampire (from Tier 5): its drain now ignores your defense, and it grows the longer the beam stays connected: +2% of your max health per second for each wave, up to 8%. It can no longer be pushed back by your shots or the Shockwave. While it drains, reg…
New Guaranteed Chronoliths: every 100 waves you now get Chronoliths for sure, in every tier (Tier 1 included, not in Boss Rush). The amount grows with the tier, like the elite drops: 1 in Tier 1, 3 in Tier 5, 6 in Tier 10. Elites still drop their own as before…
New Gem Collector (Lab): a new research paid with gems that collects the floating gems by itself, all that have piled up: every 24 h at level 1, down to every 4 h at the top level (6 levels, from 200 to 1,200 gems). Works during a run. It can be sped up with C…
🎃 Halloween Community Event From October 15 to October 31, the whole community fights together for a shared goal: 250,000,000 enemies defeated. How it works Just play: every enemy you defeat, in any mode, counts towards the community goal. Check the progress …
2 items on Steam, newest first.

