Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
We just updated the demo. Here is what's new: Your base is home The main menu now sits on top of your base. Close it and walk around freely. Tab or Esc brings it back. Playing together Accepting a group invite keeps you in your base. You see invites even with โฆ
Since the last build we rebuilt the whole first level, reimagined how grabbers work, gave resource points a life of their own, and smoothed out the feel from top to bottom. A campaign that actually teaches you A brand new hand-held first level walks you througโฆ
This update is about reading the board at a glance. A lot of your factory's state used to happen invisibly, and now you can see it.See your factory work: the grabber arm now articulates as it hands ammo along, parks on its output when idle, and dozes off when โฆ
Hey Tower Boogiers! This update is all about clarity โ knowing what your machines are doing at a glance, in your language. Fresh Main Menu Switch between English and German right on the title screen. Your next mission sits front and center with its reward โ anโฆ
Hex Tower Boogie โ Update 09062026New tutorial "Over the Wall": learn to reposition your Tower mid-battle and extend your ammo chain with Long Grabbers โ guided step by step with red arrows.Smoother tutorial guidance: red arrows now walk you through each step,โฆ
Hello everyone, a lot has happened since our last update. Hex Tower Boogie has had a complete makeover: the flat hex board you knew is now a colorful 3D world. And you no longer have to play alone. Up to four players now fight it out online. Now in 3D Every toโฆ
Build chain reactions โ the new trigger & punch-card system The biggest change since the last update is how your tower's ammo actually works. It's worth a proper explanation, because this is where the depth lives. Effects vs. triggersEvery round your factory cโฆ
Your first ammo line Meet First Steps, the new Level 1. No pre-built factory humming away while you watch โ this time you build your own ammo line from scratch, and the game teaches you right on the board, one step at a time. No wall-of-text intro, no checklisโฆ
Reward screen Overhauled. Cards animate again, fit the screen cleanly with the pick button inside, and now show only what each card improves over its Common version. The whole screen is properly localized (English, German and more). Challenges & levels New troโฆ
New modes & levels NEW campaign: Marathon. 20 waves across four fronts that open one after another โ and the twist: surviving isn't the point. Hitting the milestone waves is. A real endurance run. Level 1 reborn. A bigger, busier first map (more buildings, morโฆ