Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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95% positive of 25,093 · Overwhelmingly Positive · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
Works, but may need extra effort. Results from Valve's own testing.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 95% on 2026-11-01 → 95% today (25,093 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The latest development build, may be unstable - this is a one way trip, BACK UP SAVES BEFORE SWITCHING!
Early alpha builds of v9; switching will break saves!
Mindustry v7 - switching will break saves!
Added a system for plugins to display custom UI on clients (see https://mindustrygame.github.io/wiki/serverUiBuilder/) Added support for servers sending dynamic textures to clients via `Vars.netServer.sendTexture` Added server remote methods for bulk-filling t…
This release brings a new system for adding arbitrary content (sounds, music, images, blocks, items, etc.) to maps or servers. In terms of functionality, this is very close to what JSON mods can provide, except without any manual downloads necessary. Any maps/…
Fixed save corruption caused by large build queues Fixed use of `@queries` world logic variable causing save corruption Fixed message block content limits being inconsistently enforced (now always 400) Fixed patched message blocks causing network issues; the l…
If all goes well, this will be the final version before v8 leaves beta. After build 157 is deployed, I will wait a few days to fix any major bugs present, then release 157.1 as a "full" non-beta version. Changed desktop fullscreen implementation; it should alw…
Fixed schematics having a blank thumbnail when uploaded to Steam Workshop Fixed wait time not saving in processors Fixed many various data patcher bugs Fixed a server memory usage exploit Fixed Japanese font not displaying correctly Fixed many languages (e.g. …
Updated bundled Java version to Java 25 Upgraded backend from SDL2 to SDL3 - this may cause new issues, report them if you see any Added support for dragging save or map files into the game window Made key names in the keybind dialog reflect the keyboard layou…
Mindustry is a free and open source open-ended factory management game with RTS and tower defense elements, with a major new update finally out. Read the full article here: https://www.gamingonlinux.com/2026/04/after-years-in-development-v8-of-the-factory-mana…
After a long wait, v8 has finally been released. For those coming from v7, here's a rundown of the major changes. Serpulo Campaign The entire Serpulo campaign has been overhauled; most maps have been completely reworked All sectors from the tech tree now have …
This is a beta release of v8. It does not contain any new Neoplasm faction content - that will be included in a future beta release. With over a year since last release, this version has a massive amount of changes. Here are the highlights. Campaign Overhaul o…