Last 7 days · history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
100% positive of 11 · Positive · Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-03 → 100% today (11 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Make mesh rejection error popup more verbose in some cases (for example if the mesh you're trying to import has no UVs)
- Hopefully fixed an issue where pen tablets were not recognized properly on some Linux setups.
Couple bug fixes regarding small brushes: Custom brush tips should now work with smaller brush sizes when painting in surface mode. Fixed an issue where painting with small brush sizes in surface mode on multi-material models could inflict a major performance …
Fixed some issues regarding wireframe overlays: Wireframe overlay color and transparency is now customizable via a color swatch from the Options menu. Fixed an issue where 2D viewport was not showing correct colors if "UV Overlay" toggle was toggled on. Fixed …
This patch adds quite a bit of improvements to working with selections, and some new additions and tweaks which will hopefully make working in Texelizer easier. Also, I would like to say a special THANK YOU to everyone who has posted their artwork made with Te…
This patch extends the baking system and adds a few useful FX toggles which perform masking based on the new baking system. Once again I would like to offer a massive THANK YOU to everyone who has left reviews, suggested features, reported bugs or simply used …
This small but important patch adds a very useful new mesh visibility toggling feature along with some important bug fixes.New features:Added "Meshes" button to 3D viewport. This lets you see a list of meshes that make up your currently loaded model, if it has…
This patch adds a handful of new brush settings which will help you use brush-based tools in ways that weren't possible before. The interface has also received some much needed polish to make it a bit more sleek and consistent.New brush settings:Added a brush …
A huge thank you to everyone who has bought Texelizer since launch day, and an especially huge thank you to those who have given reviews and feedback - thanks to you, a good number of bugs have been squashed since launch. Your support is greatly appreciated!Ne…
Texelizer has launched, hope you enjoy using it. Time for me to clean my apartment, go on a diet and touch some grass for a bit. But before I do that, a few reminders / notes:OpenGL 4.6 compatible graphics card is required to run Texelizer. Some older GPU's ha…