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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
September was a busy month working on Demo polish, controller input playtesting, bug fixes and starting work on more of Stage 3. The Ark Heist now has an ending worth flying, Stage 1 has a new opening for the demo, the Cyrex boss has learned some new moves and…
We stayed quiet through most of August, heads down on our Screen Australia grant application, which is now submitted! A new creative director joined the team, Stage 3 moved from prototype into production, and Stage 2 continued to receive playtest-driven polish…
I took two weeks off. Before leaving, we put a playtest build in players' hands and left it running. We came back to a host of recorded playthroughs and a stack of notes in the Discord, and one signal came through louder than the rest. Stage 1 is awesome and a…
The first of many. We’ll try and knock out a devlog the last Friday of each month. We’re fresh off three days Supanova Sydney, handing the controller to people who'd never touched FOXFIRE and watching exactly where they got it and where they didn't. Amazing fe…
Hi all,We'll be setting up a table and gaming rig at Supanova!Come say hi, play a few rounds - die and try again! A lucky few of you are going to fly a spaceship straight into an asteroid in front of strangers. Event: Supanova Comic Con & Gaming — Sydney 2026D…