Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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77% positive of 3,384 ยท Mostly Positive ยท Live from Steam
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Drive your Castle on Wheels into battle in this minimalist medieval roguelike of roaming fortresses! Devour entire villages, build your modular arsenal of siege machinery and break the game as you grow with every stronghold you crush.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 77% on 2026-11-01 โ 77% today (3,384 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Shared content (1 download)
Hi again! We reworked the GUI to make the style more fitting to the in-game assets, and also finally made some fixes. Don't be surprised that we reset the option for the alternate controller layout, it was on by default but it shouldn't have been. \๐จ UI / UX โฆ
Hi everyone!This update brings improved boss fights, a second artifact reroll, Electric Mage buffs, and various stability improvements, alongside balancing adjustments and bug fixes. Check out all the changes below! ๐ ๏ธ Bug Fixes - Improved robustness of the Eโฆ
Hi everyone!This update brings damage numbers, new leaderboard options, performance improvements, and further Overtime balancing, alongside bug fixes and other quality-of-life improvements. Check out all the changes below!๐ ๏ธ Bug Fixes- Added a check to keep tโฆ
Hi everyone!We worked on more balancing and progression adjustments and also fixed some bugs. Find all changes below!๐ ๏ธ Bug Fixes- Fixed a softlock on the Rare Artifact screen- Electric Mage can no longer stun allied units- Electric Arrow Artifact now triggerโฆ
Hey everyone!another day another hot fix went live over night. Here's what's changed:๐ ๏ธ Bug Fixes - Enemy vehicle "Mole" no longer gets stuck on units - Fixed diminishing-damage upgrades for the Front Barracks Module - Fixed the Valkyrie / Phoenix Feather intโฆ
Hello again everyone!Another Hotfix went live over night and we wanted to share with you what has changed/improved:๐ Bug FixesFixed enemy vehicle Ballista wheel animationAdded safety measures for the Agent 0 health agent bugPlease test this and let us know ifโฆ
Hey hey everyone! ๐ For those of you who've been enjoying the music while exploring the world of Wanderburg, we've got a little treat for you! The official Wanderburg soundtrack, including Sire Jonah's remix, will be available on Spotify tonight at midnight!๏ฟฝโฆ
Hey everyone! ๐After a little time away to recharge following the launch, we are back and got a few things to share with you! First of all, we wanted to give you a first look at our Early Access roadmap ๐บ๏ธThis is still a rough overview of whatโs ahead, but wโฆ
Hey everyone! ๐ฐ Short update before the weekend as weโre still taking it all in. A few days after launch, more than 150,000 of you have picked up Wanderburg in the first three days, over 800 streamers have jumped into the game, and we peaked at 9.9K players oโฆ
Hi everyone! Now that we have better statistics from all of you playing, we took some time to rebalance our stats-based achivements, so that you don't have to grind quite as hard. We also changed the naming convention of the "distance travelled" achievements tโฆ
Wanderburg released into Early Access today and it's one I think you're going to love - with castles on wheels, legs and all sorts. Read the full article here: https://www.gamingonlinux.com/2026/09/castles-on-wheels-and-legs-built-for-destruction-wanderburg-isโฆ
We can finally let you explore what weโve been working on at full force. The game has come a long way since the early playtests and demo and we think youโll be surprised by how much has changed. We canโt wait to see your crazy builds, watch your runs, and see โฆ
Hey everyone!To make sure you are prepared with snacks and a hot or cold beverage of your choice on the exact second the gates open on Tuesday, September 8, check out our global unlock schedule below to find out when the game goes live in your time zone: ๐ Glโฆ
Hey everyone! We are still catching our breath after an absolute whirlwind of a week in Cologne, but we couldn't wait another second to share some huge news with you all. Wanderburg won the official gamescom award for "Most Entertaining"! ๐ฅณ๐ None of this wouโฆ
Hi everyone, the date is finally here! ๐ After all the work, testing, tweaking, breaking things, fixing them again, and plenty of adventures along the way, we're incredibly happy to finally share the date with you: On September 8, 2026 Wanderburg will officiaโฆ
Hey hey everyone!! A little glimpse of what's coming... :eyes: We've been hard at work, and today we're excited to share a small sneak peek of what we've been cooking up and which has premiered today at the Games Composed in Germany Showcase hosted by IGN: a bโฆ
Hey everyone! We have a small Wanderburg update for you ๐ Wanderburg will be launching into Early Access this summer! To help us make the game as strong as possible before then, weโve decided to give ourselves a bit more time before starting the closed playteโฆ
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