Last 7 days · history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 1 · 1 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-03 → 100% today (1 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added spatial audio support. Improved export compatibility.
Added support for opening and saving projects in VR SyncPlayer. HDR-to-SDR settings are accessible in VR and can be saved and restored with projects. Improved VR folder browsing with grab-and-drag scrolling.
Added a VR FOV adjustment panel with controller support. FOV adjustments affect the current clip by default, with an Apply to All option. Press Numpad 3 to switch between rectilinear and fisheye video. Improved focal length adjustment and equivalent focal leng…
Added color adjustment keyframes for color temperature, brightness, contrast, and saturation, with smooth transitions between keyframes. Keyframes appear on the timeline. Drag them to adjust their timing, or delete them using the right-click menu or the Delete…
Added a dedicated launch option for the VR Sync Player. Browse videos and folders in VR and select left- and right-eye footage. Run Multidimensional Sync in VR and view the sync window and calculation progress. Improved Auto Mode: Multidimensional Sync starts …
Renamed “Horizon Calibration” to “Pitch and Roll Calibration.” Improved automatic pitch and roll calibration for better, more usable results and fewer unnecessary minor image adjustments. Calibration settings now update automatically when swapping the left and…