Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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65% positive of 26 · Mixed · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 65% on 2026-11-03 → 65% today (26 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
New automatic SteamVR calibration: no calibration step anymore. Start tracking and move around for a few seconds and the alignment is worked out for you.Continuous skeletal alignment is now lower latency and more accurate.Replaced the Kinect USB driver with a …
Improved the dual-sensor ML model for better tracking accuracy, particularly around the feet.Improved IK behavior for more natural hip movement and more reliable knee tracking.Added a settings toggle for skeleton alignment compensation.Reduced distance needed …
Update 1.3.0 introduces a major overhaul to D.R.A.F.T. VR’s dual-sensor tracking with an entirely new machine-learning fusion model. Instead of tracking each sensor independently and averaging the results, both sensors are now processed together by a single mo…
Fixed BVH recording bone rotations, alignment, and structure to match VRM formatKinect 360 tilt setting now persists settings reset / updates
Improved foot IK to prevent foot tracker from flipping 180*Fixed upper leg and hip tracker relative rotationChanged wording of calibration warning text
Refined training of the v1.1.0 depth model for improved tracking while seatedImproved calibration warning messages for better clarity
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