Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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85% positive of 201 · Very Positive · Live from Steam
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Released into Early Access as one of the first two VR rhythm games April 5, 2016, Holodance constantly evolved and continues to evolve: Punch orbs with your hands, slice drops with laserblades, shoot drones with guns or dance with dragons, with lots of different kinds of beatmaps!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 85% on 2026-11-01 → 85% today (201 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Patch Notes Story Mode, Level 2: Due to a recurring Unity bug, Vayusah, the dragon in that level, had disappeared. What's quite annoying is that I had just fixed that specific bug quite recently - but it looks like this now breaks on every Unity update. Music …
Leaderboards One issue with the combined leaderboards was that there was no way to see which weapon another player used, and whether they played with just one hand, two hands, hands and head, or maybe even with feet. So now we have two icons in the leaderboard…
During Early Access, each official update included a list of all the patch notes I made during development. In fact, I even often did this for the updates that only went to the alphadev and beta channels. We haven't done that in a while, and I believe most peo…
Crash bugs are ugly. Especially when they occur all the time, while the game is starting. While we did only receive a single report for such a crashbug, the hardware of that player seemed fairly standard so it's very likely that other players were also effecte…
Working a lot on our upcoming game Beat the Rhythm (and porting most of the improvements immediately to Holodance for you to play with them), I apparently got a little confused between Beat and Beta. Our last update to the default-branch that most people are p…
During the last few months, I worked primarily on the in-VR beatmap editor. Unfortunately, this isn't ready for this release, yet. However, we also did quite a few technology updates and bugfixes that we silently pushed to separate branches dedicated to differ…
Hi, I'm back! In March 2021, Andy from Ramen VR asked me if I could help port the VR MMO Zenith: The Last City to PSVR (1 on PS4). With Holodance never quite breaking through and both narayana games and I running low on funds ... my journey took a thrilling de…
Merry Christmas to everyone! Holodance is participating in the Steam Winter Sale 2020. If you or your friends still don't have Holodance, this is a great opportunity to get this awesome game at 50% off! And in case you missed it: We have recently had a pretty …
While still primarily working on the upcoming beatmap editor, we have fixed a few things, added a few things and it's time to push these things to the default channel for everyone to play with! EDIT 2020-12-05: Just a tiny hotfix (1.4.1) because using finger p…
Section Popular in Quick Access When you enter Quick Access in the Music Library, there is now a section Popular, right on top, with three collections of beatmaps: Played by Most Players The beatmaps played by most other players. Those are the ones you want to…
I'll be honest: Large updates like this are scary. It's always fun to put out new things on the alpha and beta channels where people kind of expect that sometimes, things may break. But having everyone try an official new version is a different story. Like, th…
For those of you that don't own Holodance, yet, this is an awesome opportunity. As I'm in the middle of working on a pretty big update coming to Holodance in the next few days, I'll keep this unusually short: Some of the upcoming new features, like the Mutant …
If you have never heard of Holodance before, here's ... A Little Bit of VR Rhythm Game History When I began development of Holodance in early 2015, the original idea was to create a synesthetic Virtual Reality clubbing experience with trippy visuals, and twelv…
It's that time of the year where even pacifist, vegetarian game developers that have dragons throwing friendly magical orbs at you so you could tune into the rhythm of nature and save the world suddenly start punching ghosts to gory pulp as pumpkin-headed Hall…
We're about to push one of the biggest updates in the history of Holodance to the main branch before Halloween, to celebrate this spooky season with all of you! And you can already try it on the beta-branch and help us find any issues that may still be in ther…
Hey everyone, just in case you missed it: Holodance takes part in the Steam Lunar New Year Sale, so if you don't have it, yet - now's a really good time to get it at a 50% discount (so that's $9.99 instead of $19.99). Please let everyone else know! ;-) And tho…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.