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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Just published a small balancing patch based on feedback on the latest update. Crates, contracts and debt progression should feel better now.Also we nerfed the Birdie of infinite Imbalance because some of you are breaking the game with it 😄🎰💎 Let us know wh…
Hi everyone!It’s been a busy few weeks here at KeyQuest Studio, and we have some exciting news to share.The release date is right around the cornerOur publisher IndieArk has confirmed that they’re ready to lock in the release date with us next week. Right now …
Hey everyone!Today is a special one. The first full EP written specifically for DarkBazaar is out! Four brand-new tracks by Pfeffermouse, made for the shady basement. So this devlog is all about the music: the player, the artists, and what's coming next. Quick…
Hey everyone!The Dark Bazaar demo is heading to Tokyo Game Show, and we’ve put together an update to get it ready.That means Japanese localization, a new way to listen to the game’s music, new buyer portraits from our artist Marcus, and some pretty substantial…
Hey everyone! 60,000 people have played the DarkBazaar demo. Almost 34,000 of you havewishlisted the game. Those numbers seem completely unreal. 60,000 is more people than fit in most stadiums. For a first game, from us, that is completely absurd, and we are e…
Hey everyone.Before we talk about the update itself, we want to start with something much more important:Thank you.Steam Next Fest has been an absolutely incredible experience for us.More than 40,000 people have now played the DarkBazaar demo.We've reached a V…
Hey everyone.First of all:Thank you.Steam Next Fest has been absolutely incredible so far.More than 20,000 people have played the demo already, we've been sitting around 400–500 concurrent players for days, and on the first day of Next Fest DarkBazaar reached …
Hey everyone.First of all:Thank you.The response to the demo has been incredible.We've welcomed a lot of new players into the community, we've received a ton of feedback, and we've officially reached a Very Positive rating on Steam.We're incredibly grateful fo…
Hey everyone.Today is a big day for us.The Dark Bazaar Demo is finally live.We've been talking about this demo for a long time, and it's honestly pretty surreal to finally be able to put it into your hands.Before we get into what's actually in the demo, we wan…
Hey everyone.First of all: thank you so much for your patience.I know this update has taken longer than usual, but that’s because we’ve been working on two very big systems for the game.And honestly, one of them is probably the most requested feature we’ve had…
Hey everyone.Before we get into the update, just a quick thank you:Thank you for playing the game, reporting bugs, and giving feedback. It helps us a lot.And if you want to support the game even more, the two biggest things you can do are:Wishlist the game on …
Hey everyone.This is a bit of a smaller update this time.We just had Easter here in Denmark, so we’ve been a bit on holiday. But over the past few days we’ve been back at it, focusing on fixing bugs, adding a few things, and doing some balancing.Bug fixesFirst…
Hey everyone.Okay… first of all:This update took way too long.It’s been two weeks instead of one, and that wasn’t the plan. I’ve mentioned it briefly in Discord, but I just want to say it clearly here as well: sorry for the delay.We’ll do our best to stick to …
Hey everyone.This is a smaller update, but a very important one.Over the past week, we’ve been focusing almost entirely on onboarding. This continues the work we started in the recent hotfix, where we introduced the user manual and the first round of pop-up ad…
Hey everyone.This update is a bit different.We just attended Copenhagen Gaming Week, where DarkBazaar was part of the Tomorrow’s Awesome Games Showcase. And somehow… we won. Out of all the games in the showcase, DarkBazaar was chosen as the best indie game. We…
DarkBazaar is s gambling roguelite where you trade illegal weapons on the dark web to pay off a debt... or die. After months of playtesting, iterating, reworking core systems, and listening closely to player feedback on itch, we’re excited to finally open the …
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.