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90% positive of 2,245 ยท Very Positive ยท Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Tabletop Tavern is a roguelike RTS where you build an army from scratch and command them across a brutal campaign. Recruit diverse units, create devastating synergies, and make tactical choices that shape the fate of every run.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 90% on 2026-11-01 โ 90% today (2,245 reviews)
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Shared content (1 download)
Changed: Shared content (1 download)
Thank you guys so much for all the positive feedback around the update, also congrats to @ChewyAurelius for the first known 100% of all achievements! BalanceTokugawa Harunobu: starting gold 12 to 11. Innovator's Legacy: Emperor's Arquebusiers Accuracy bonus +1โฆ
1.10.28.1 HotfixBug fixes and QoLSpells now deal full damage to Ethereal units, not half.Daily Run now warns you that runs with mods on don't reach the leaderboard.Controller and Steam Deck: the D-pad and left stick now scroll lists.Main menu news now shows thโฆ
Bug fixesRewrote collision system to check smaller areas so battles now run smoother, especially on slower PCs.The Shop Armory is now a gear shelf behind the counter, so it's easier to find.Fixed issue with the new enemy logic breaking garrison fightsFixed issโฆ
Hotfix 1.10.14.3 is liveFixed issue with the new enemy logic breaking garrison fightsFixed issue with enemy units being unstoppable when charging through your linesEnemy AI RewriteThe enemy AI was pretty mid so I ripped out most of the old logic and rewrote itโฆ
Fixed achievements not unlocking and the Quests page saying Steam is not connected. Achievements you earned since 1.10.1 unlock the next time you launch the game. Sorry :( Campaign TraitsAdded what Im calling campaign traits to a handful of units. Lot of feedbโฆ
TownsTLDR Sacking towns is sub primal, so I made it much more rewardingSacking a town pays more. Bounty: Village 4-6 to 8-12 gold, Castle 9-11 to 16-20, City 14-16 to 26-30. The bonus for each act after the first: 5 to 10 gold.Smaller garrisons: Act 1 Castle 6โฆ
Thank you guys so much for the incredibly kind reception to the rift of magic update. Its been really rewarding to read through the steam reviews and see such supportive comments. With a full week of data, I think it is time to make a few tweaks to the mana coโฆ
Magic is in Tabletop Tavern! The Rift of Magic update is now live. Magic has been one of the most requested features since launch, so I'm really excited to ship it. You can now go full wizard.This is the biggest update Tabletop Tavern has had so far. There areโฆ
I wanted to do a gear rework now so that I can collect feedback before the spells and mages update. Been playing a lot of other indie games lately (9kings, balatro, sts2, combolands) and trying to understand what made gear in those games more interesting than โฆ
The first major content update to Tabletop Tavern is here! Until now every battle in Tabletop Tavern has been decided by steel, arrows, and gunpowder. On October 27, The Rift of Magic opens and changes the battlefield forever.SpellcastingBring up to 3 spells iโฆ
Primarily working on the first major update for Tabletop Tavern that will include player spell casting and new mage units, Hereโs some new units! Canโt wait to share more info on when itโs coming but know itโs on the way. For now though, here are a few Qualityโฆ
Back from vacation and back on the grind! First rework needed was to hybrid units who were being unruly in autoresolve! Three units now fight as a proper Hybrid class rather than being treated as archers who happen to be good in a scrap:Berserkers, Cragflayersโฆ