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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
There was a technical difficulty with the feedback form, which has now been fixed. If you have played the demo before 2026-Feb-12 at about 2:20 eastern standard time, please go back into the game and re-submit your feedback.There's a few other fixes, see the f…
Due to a frustrating trademark dispute, the name of this game has been changed from "Train Misconductor" to "Freight Misconductor."As of time of writing, the game's name has been updated everywhere except for the name of the demo in the steam library. The demo…
Train Misconductor is going to be a part of Steam NextFest, a showcase of upcoming games, and as such the demo has been released ahead of the event itself.We've been working on this game for over a year now and we're very excited to get it--or a small piece of…
Join the our official discord to keep up with the game's development and discuss all things Railroads, Train Simulation Games, Gymnomi Slimes, and Train Misconductor!Here's the invite link: https://discord.gg/JZbgJdexmS
One of the features I've wanted to have in the game for a long time, and one which really makes this game unique among train games, plays into the backstory of railroading on planet Gymnome: Dual Gauge switching.In the distant past, north/south wagonway paths …
Development FAQQ: Who are the developers? A: The development team is myself, Luna Rose B. (WhirligigGirl), and my friend MsAsterisk. I am the lead designer and the artist, MsAsterisk is the excellent programmer. In addition there is a closed playtesting group,…